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	<id>https://solsticewiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Convixen</id>
	<title>Solstice - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://solsticewiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Convixen"/>
	<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php/Special:Contributions/Convixen"/>
	<updated>2026-08-16T09:22:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Build_Bots&amp;diff=1554</id>
		<title>Build Bots</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Build_Bots&amp;diff=1554"/>
		<updated>2026-08-12T18:12:32Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Build Bots&lt;br /&gt;
| image = placeholder.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Outrunners&amp;quot; (Manufacturer name)&lt;br /&gt;
| species = Construct&lt;br /&gt;
| pronouns = N/A&lt;br /&gt;
| age = N/A&lt;br /&gt;
| height = N/A&lt;br /&gt;
| birthday = N/A&lt;br /&gt;
| deathday = N/A&lt;br /&gt;
| features = Robotic/Mechanical features&lt;br /&gt;
&lt;br /&gt;
| homeworld = N/A&lt;br /&gt;
| affiliation = N/A&lt;br /&gt;
| status = Functional&lt;br /&gt;
&lt;br /&gt;
| abilities = Creative mode&lt;br /&gt;
&lt;br /&gt;
| kin = N/A&lt;br /&gt;
| marital = What&lt;br /&gt;
&lt;br /&gt;
| minecraft = N/A&lt;br /&gt;
| discord = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It&#039;s building time.&amp;quot; — Average Build Bot&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Build Bots, also called Outrunners, are a line of semi-autonomous building constructs that operate with the sole purpose of creating larger builds utilizing materials gathered and provided by the Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The default Build Bot appearance is that of a pinkish-purple sphere inside of a clear sphere, with antennae nodes and a thruster on the underside. Build Bots have floating, disembodied hands. The inner sphere has a screen display capable of showing many expressions.&lt;br /&gt;
&lt;br /&gt;
Build Bots tend to vary from bot to bot, to differentiate them from one another.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Build Bots are manufactured by Silver Eclipse Robotics Company, and have been in production for over 400 years. Build Bots have a rather impressive history of use, being seen providing assistance on projects to help in the battle against the Raid, aiding Wayfarer&#039;s Guild scouting missions, and on various infrastructure projects.&lt;br /&gt;
&lt;br /&gt;
They are especially prevalent on Concord Spire, and are utilized in many, many High Stellar Council projects.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Each and every Build Bot has their own personality installed. Personalities tend to vary widely between bots.&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Building&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Building&lt;br /&gt;
&lt;br /&gt;
== Known Build Bots ==&lt;br /&gt;
&#039;&#039;BUILD TEAM HIGHLY ENCOURAGED TO TALK ABOUT THEIR RESPECTIVE BUILD BOTS HERE!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== BB-DL-6 ===&lt;br /&gt;
Perhaps the most well-known bot for all the wrong reasons, DL-6 makes it a personal mission to piss off as many Pathfinders as possible.&lt;br /&gt;
&lt;br /&gt;
Player: Izzy&lt;br /&gt;
&lt;br /&gt;
=== BB-C130 ===&lt;br /&gt;
[[File:C130.png|thumb|C130]]&lt;br /&gt;
C130, or &amp;quot;Cleo&amp;quot;, is a build bot who seems rather naive and &#039;sleepy&#039; compared to others. Mostly, they&#039;re concerned with decorations. They have an affinity for lilacs and plushies, always having a fox plush on the top of their dome body.&lt;br /&gt;
&lt;br /&gt;
C130 is largely friendly with anyone and everyone, so long as people respect the decorations they have made. If their decor is disrupted or otherwise destroyed, they have a chance to get unspeakably violent and esoteric. But that&#039;s okay, the victim deserved it, your honor.&lt;br /&gt;
&lt;br /&gt;
C130 is best friends with DL-6, ironically. The pair enjoys working together on projects like Anchor Medical and the Courthouse.&lt;br /&gt;
&lt;br /&gt;
Player: Kareena&lt;br /&gt;
&lt;br /&gt;
=== BB-G0TB4K ===&lt;br /&gt;
The build bot who &#039;took all the ass&#039;.&lt;br /&gt;
&lt;br /&gt;
Player: Pixie&lt;br /&gt;
&lt;br /&gt;
=== BB-11037 ===&lt;br /&gt;
The build bot with the most &#039;despair&#039;.&lt;br /&gt;
&lt;br /&gt;
Player: Patch&lt;br /&gt;
&lt;br /&gt;
=== BB-L1-GM4 ===&lt;br /&gt;
...yeah.&lt;br /&gt;
&lt;br /&gt;
Player: Derek&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* The Build Bot/Outrunner model and most lore relating to them is handled by Pug (with assistance from Rachel). Everyone go say thank you to them for this&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Build_Bots&amp;diff=1553</id>
		<title>Build Bots</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Build_Bots&amp;diff=1553"/>
		<updated>2026-08-12T17:55:39Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Character | name = Build Bots | image = placeholder.png  | title = Character Title / Role | aliases = &amp;quot;Outrunners&amp;quot; (Manufacturer name) | species = Construct | pronouns = N/A | age = N/A | height = N/A | birthday = N/A | deathday = N/A | features = Robotic/Mechanical features  | homeworld = N/A | affiliation = N/A | status = Functional  | abilities = Creative mode  | kin = N/A | marital = What  | minecraft = N/A | discord = N/A }}  &amp;lt;blockquote&amp;gt; &amp;#039;&amp;#039;&amp;quot;It&amp;#039;s building time.&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Build Bots&lt;br /&gt;
| image = placeholder.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Outrunners&amp;quot; (Manufacturer name)&lt;br /&gt;
| species = Construct&lt;br /&gt;
| pronouns = N/A&lt;br /&gt;
| age = N/A&lt;br /&gt;
| height = N/A&lt;br /&gt;
| birthday = N/A&lt;br /&gt;
| deathday = N/A&lt;br /&gt;
| features = Robotic/Mechanical features&lt;br /&gt;
&lt;br /&gt;
| homeworld = N/A&lt;br /&gt;
| affiliation = N/A&lt;br /&gt;
| status = Functional&lt;br /&gt;
&lt;br /&gt;
| abilities = Creative mode&lt;br /&gt;
&lt;br /&gt;
| kin = N/A&lt;br /&gt;
| marital = What&lt;br /&gt;
&lt;br /&gt;
| minecraft = N/A&lt;br /&gt;
| discord = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It&#039;s building time.&amp;quot; — Average Build Bot&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Build Bots, also called Outrunners, are a line of semi-autonomous building constructs that operate with the sole purpose of creating larger builds utilizing materials gathered and provided by the Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The default Build Bot appearance is that of a pinkish-purple sphere inside of a clear sphere, with antennae nodes and a thruster on the underside. Build Bots have floating, disembodied hands. The inner sphere has a screen display capable of showing many expressions.&lt;br /&gt;
&lt;br /&gt;
Build Bots tend to vary from bot to bot, to differentiate them from one another.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Build Bots are manufactured by Silver Eclipse Robotics Company, and have been in production for over 400 years. Build Bots have a rather impressive history of use, being seen providing assistance on projects to help in the battle against the Raid, aiding Wayfarer&#039;s Guild scouting missions, and on various infrastructure projects.&lt;br /&gt;
&lt;br /&gt;
They are especially prevalent on Concord Spire, and are utilized in many, many High Stellar Council projects.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Each and every Build Bot has their own personality installed. Personalities tend to vary widely between bots.&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Building&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Building&lt;br /&gt;
&lt;br /&gt;
== Known Build Bots ==&lt;br /&gt;
&#039;&#039;BUILD TEAM HIGHLY ENCOURAGED TO TALK ABOUT THEIR RESPECTIVE BUILD BOTS HERE!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== BB-DL-6 ===&lt;br /&gt;
Perhaps the most well-known bot for all the wrong reasons, DL-6 makes it a personal mission to piss off as many Pathfinders as possible.&lt;br /&gt;
&lt;br /&gt;
Player: Izzy&lt;br /&gt;
&lt;br /&gt;
=== BB-C130 ===&lt;br /&gt;
[[File:C130.png|thumb|C130]]&lt;br /&gt;
C130, or &amp;quot;Cleo&amp;quot;, is a build bot who seems rather naive and &#039;sleepy&#039; compared to others. Mostly, they&#039;re concerned with decorations. They have an affinity for lilacs and plushies, always having a fox plush on the top of their dome body.&lt;br /&gt;
&lt;br /&gt;
C130 is largely friendly with anyone and everyone, so long as people respect the decorations they have made. If their decor is disrupted or otherwise destroyed, they have a chance to get unspeakably violent and esoteric. But that&#039;s okay, the victim deserved it, your honor.&lt;br /&gt;
&lt;br /&gt;
C130 is best friends with DL-6, ironically. The pair enjoys working together on projects like Anchor Medical and the Courthouse.&lt;br /&gt;
&lt;br /&gt;
Player: Kareena&lt;br /&gt;
&lt;br /&gt;
=== BB-G0TB4K ===&lt;br /&gt;
The build bot who &#039;took all the ass&#039;.&lt;br /&gt;
&lt;br /&gt;
Player: Pixie&lt;br /&gt;
&lt;br /&gt;
=== BB-1107 ===&lt;br /&gt;
The build bot with the most &#039;despair&#039;.&lt;br /&gt;
&lt;br /&gt;
Player: Patch&lt;br /&gt;
&lt;br /&gt;
=== BB-L1-GM4 ===&lt;br /&gt;
...yeah.&lt;br /&gt;
&lt;br /&gt;
Player: Derek&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* The Build Bot/Outrunner model and most lore relating to them is handled by Pug (with assistance from Rachel). Everyone go say thank you to them for this&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:C130.png&amp;diff=1552</id>
		<title>File:C130.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:C130.png&amp;diff=1552"/>
		<updated>2026-08-12T17:50:05Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1551</id>
		<title>The Check Mates</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1551"/>
		<updated>2026-08-12T17:35:58Z</updated>

		<summary type="html">&lt;p&gt;Convixen: /* Checkers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group&lt;br /&gt;
| name = The Check Mates&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
| status = Active&lt;br /&gt;
| members = As many as there are pieces on a chess board..!&lt;br /&gt;
| base = West.&lt;br /&gt;
| allies = Friends of the Queen!!!!&lt;br /&gt;
| enemies = Enemies of the Queen!!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;You just got CHECKMATED!!!&amp;quot; --average Check Mate&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Check Mates are a band of outlaws that are a general nuisance on Locus Astra, despite not exactly being... a threat. They frequently appear to investigate the Pathfinders&#039; bases and homes, seeking to claim more territory and property in the name of their Queen.&lt;br /&gt;
== Mission Statement/Principles ==&lt;br /&gt;
The Check Mates seem to be imitating a classic Western band of outlaws, and seek to enact grand plans to steal and claim territory and items in the name of a mysterious entity known as the &#039;Queen&#039;.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
The Check Mates swear there are plenty of them...!&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is a Caelune gunslinger who can&#039;t actually use a gun very well. They are also proficient in cloth mending and frequently make clothes for their fellow Check Mates. They even made their own poncho! Despite being a bundle of nerves and generally fairly reasonable, they often end up getting dragged into their team&#039;s shenanigans because they care too much to leave any of them behind.&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is a short-statured mouse Lagoran who is the crew&#039;s inventor and technician. They also are proficient in cheesemaking! Blitz never goes anywhere without confetti, fireworks, and plenty of cheese (of various kinds). Blitz is the youngest Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== Virgo (Jester) ===&lt;br /&gt;
&#039;&#039;&#039;[[Virgo]]&#039;&#039;&#039; really wants to be called Jester, and keeps trying to get that nickname to stick. So far, it hasn&#039;t. Virgo tends to be one of the more responsible and confident members of the team, very self-assured in her actions.&lt;br /&gt;
&lt;br /&gt;
=== Apotheosis ===&lt;br /&gt;
It&#039;s unclear what exactly &#039;&#039;&#039;[[Apotheosis]]&#039;&#039;&#039; &#039;&#039;is&#039;&#039;, but they&#039;re happy to be there regardless. Knowing few words of common language, they still identify as a Check Mate and are more than happy to follow their friends around, &#039;abducting&#039; animals (and people) with their tractor beam.&lt;br /&gt;
&lt;br /&gt;
=== The Queen ===&lt;br /&gt;
Whether the Queen is real or not is still up in the air to the Pathfinders, but all of the Check Mates believe in her strongly, and almost fanatically. According to Checker&#039;s spiel... &#039;&#039;&amp;quot;The Queen is our guiding light in darkest times, who heals us when we are sick, who cures us when we are ill, who brings us into the new dawn, who shelters us from the storm-- wait, where are you going?&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
According to them, they arrived on Locus Astra before the Pathfinding Initiative, but after the HSC sent the Build Bots (outrunners) to construct the initial Anchor. As for how they arrived... &#039;ship&#039;.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
* The Check Mates were created out of a compromise between horsemen who wanted our &#039;silly villains&#039; group to be cowboy themed and chess themed.&lt;br /&gt;
* Team Rocket is a major inspiration for the Check Mates.&lt;br /&gt;
&lt;br /&gt;
[[Category:Groups]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Thieves%27_Gambit&amp;diff=1550</id>
		<title>The Thieves&#039; Gambit</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Thieves%27_Gambit&amp;diff=1550"/>
		<updated>2026-08-12T17:34:03Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Thieves&#039; Gambit was an event on Solstice: Meridian that took place on August 11th.&lt;br /&gt;
[[File:The Thieves&#039; Gambit.png|thumb|The Thieves&#039; Gambit - banner]]&lt;br /&gt;
&lt;br /&gt;
== Event Details ==&lt;br /&gt;
&lt;br /&gt;
A day before the event, the Pathfinder communicator frequency was hacked by &#039;&#039;&#039;[[the Check Mates]]&#039;&#039;&#039;. &#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; can be heard, announcing their intention to pull off &#039;the greatest heist&#039; and liberate the Anchor&#039;s livestock, as well as various other Pathfinder-held farm animals.&lt;br /&gt;
&lt;br /&gt;
The Check Mates turn up in their airship, shaped like a rook chess piece with a cowboy hat shaped balloon. Blitz and Checkers are accompanied by two others, [[Virgo|&#039;&#039;&#039;Virgo/Jester&#039;&#039;&#039;]] and &#039;&#039;&#039;[[Apotheosis]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
They utilize fragile soul gems to snatch up cows, pigs, chicken, and sheep. Once they&#039;ve collected enough animals, they depart on their airship. Many Pathfinders have boarded the ship by this point, and thus are taken along as well. The ship, piloted by the Check Mates&#039; autopilot function, visit several other locations around Locus Astra, such as Grainland, The Four Perils&#039; base, and Seaside Cyber.&lt;br /&gt;
&lt;br /&gt;
Wherever the Check Mates land, they &#039;liberate&#039; more animals by opening fence gates to allow animals to leave. They also briefly debate whether the Four Perils&#039; ship, the Dragon, counts as an animal.&lt;br /&gt;
&lt;br /&gt;
Along the way, the cowboy hat balloon is detached from the rook, and the rest of the journey takes place on the hat itself rather than on the ship as a whole.&lt;br /&gt;
&lt;br /&gt;
Eventually, the hat takes the group out West to the world border, where the Check Mates release all the animals they captured, freeing them. The hat then departs upwards, seemingly heading into space...?&lt;br /&gt;
&lt;br /&gt;
The group eventually makes it back to the Anchor, where the Check Mates make their escape through a waystone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Checkers&amp;diff=1549</id>
		<title>Checkers</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Checkers&amp;diff=1549"/>
		<updated>2026-08-12T17:32:53Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Checkers&amp;quot;&lt;br /&gt;
| image = Checkers.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Kid&amp;quot; (various Pathfinders)&lt;br /&gt;
| species = Caelune&lt;br /&gt;
| pronouns = She/They&lt;br /&gt;
| age = 18-19 years old&lt;br /&gt;
| height = 5&#039;1&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Poncho, cowboy hat, split dye hair, checkerboard themes&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Navigational &amp;quot;prowess&amp;quot;, high jumps&lt;br /&gt;
&lt;br /&gt;
| kin = Check Mates (found family)&lt;br /&gt;
| marital = This is a teenager.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Was I not supposed to say all that? Ah, I ain&#039;t so good at this, &#039;m sorry, fellas...&amp;quot; — Checkers&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Checkers&amp;quot; is a Caelune teenager and a member of &#039;&#039;&#039;[[The Check Mates]]&#039;&#039;&#039;, a chess-themed band of scruffy outlaws on Locus Astra. Despite all her bluster, she&#039;s typically only confident with her friends, and seems primarily inspired by Western movies.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Checkers is a Caelune with split dye hair tied into two braids. She has green eyes and small feathers on her cheeks, as well as a pair of small head wings. Her arms are her wings, which allow her to glide short distances with magical enhancements. She has a feathered avian tail and typically wears a large green poncho and a checkered bandanna around her neck. She&#039;s always wearing her cowboy hat and flight goggles, and her boots have chess piece spurs.&lt;br /&gt;
&lt;br /&gt;
Checkers&#039; feathers fluff up when they&#039;re spooked or upset.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Checkers avoids giving a ton of information about her past and how she came to arrive on Locus Astra with the rest of the Check Mates, simply stating they arrived by &#039;ship&#039;. She has implied she has been with the Queen for a while, but not much else is truly known about her.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Checkers has the same kind of naive bluster as her fellow Check Mates, but is noticeably easier to break down than the others, often dissolving under criticism and being quite easy to scare. She&#039;s frequently willing to sacrifice herself for the sake of her fellow Check Mates.&lt;br /&gt;
&lt;br /&gt;
Although painting herself as a great outlaw, Checkers&#039; worst crimes are usually petty theft of easily-replaceable items, vandalism, and other matters of little consequence. However, she feels such things are truly the greatest tricks of an outlaw. All for the Queen!&lt;br /&gt;
&lt;br /&gt;
Checkers is famously clumsy.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Sewing/clothmaking&lt;br /&gt;
* Spending time with her friends and family&lt;br /&gt;
* Campfires&lt;br /&gt;
* Western movies/cartoons/stories&lt;br /&gt;
* Open sky (meadows, fields) and sunlight&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Confined spaces&lt;br /&gt;
* Law enforcement&lt;br /&gt;
* Criticism, feeling like she&#039;s failed her friends&lt;br /&gt;
* Strangers&lt;br /&gt;
* Disrespect towards the Queen&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is Checkers&#039; fellow Check Mate, and she&#039;ll do anything to secure their safety and happiness. Checkers adores her friend and often treats them like a little sibling at times. When Blitz was captured, no actual resistance was needed to hold Checkers, since she refused to leave Blitz behind regardless.&lt;br /&gt;
&lt;br /&gt;
Checkers thinks of Blitz as an extremely clever inventor, seeing as Blitz can make sense of technology in ways Checkers cannot. The two also share a bond over being easily distracted by shiny things, which sometimes gets them into bad spots...&lt;br /&gt;
&lt;br /&gt;
=== Virgo ===&lt;br /&gt;
&#039;&#039;&#039;[[Virgo]]&#039;&#039;&#039; is Checkers&#039; fellow Check Mate. She finds them more responsible and confident than she is, and looks up to them a bit, wanting to be more like them. When it&#039;s just her and Blitz, she feels she has to step up and be more responsible, so she finds it easier when Virgo&#039;s around to take charge instead. She wants to be more like her, and sees Virgo as an older sibling. She does &#039;&#039;try&#039;&#039; to remember that Virgo likes being nicknamed &#039;Jester&#039;, but the nickname just isn&#039;t sticking. She&#039;s apologetic every time she forgets.&lt;br /&gt;
&lt;br /&gt;
=== Apotheosis ===&lt;br /&gt;
It took Checkers a bit to be able to pronounce &#039;&#039;&#039;&#039;[[Apotheosis]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039; properly, but she figured it out. Apotheosis is a strange little critter, but a Check Mate nevertheless, and Checkers finds them extremely profound. She wishes she had their &#039;gift for language&#039; and is very excited whenever they seem to learn something new. However, much like Blitz, they seem to have a knack for getting into trouble, much to Checkers&#039; dismay.&lt;br /&gt;
&lt;br /&gt;
=== Rox ===&lt;br /&gt;
Checkers thinks &#039;&#039;&#039;[[Rox]]&#039;&#039;&#039; is pushy and mean, and dislikes their attitude towards the Queen. They especially dislike how Rox and other Pathfinders make broad assumptions about Checkers and the Check Mates, minimizing them as a group.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
Checkers recognizes that &#039;&#039;&#039;[[Delta?|Delta]]&#039;&#039;&#039; was the Pathfinder who seemed kindest to her and Blitz, and feels he may resonate with them the most. As a result, she prefers his company to that of other Pathfinders. Delta seems intent on looking out for her and advocated for her and Blitz&#039;s freedom during their initial capture, and she&#039;s come to appreciate him a bit more than the rest.&lt;br /&gt;
&lt;br /&gt;
=== Mercutio ===&lt;br /&gt;
Checkers doesn&#039;t like to admit it, but &#039;&#039;&#039;[[Mercutio Hgarbera|Mercutio]]&#039;&#039;&#039; scares her and makes her extremely uncomfortable. He was the one who had Blitz by the neck for almost an hour straight, he&#039;s faster and stronger than either of them, and he was the one who dragged her into an obsidian cell and locked her in there. To her, Mercutio is a menace and a monster, despite him admittedly having never hurt her, since she feels he derives some joy out of terrorizing her.&lt;br /&gt;
&lt;br /&gt;
=== Aris ===&lt;br /&gt;
&#039;&#039;&#039;[[Aris]]&#039;&#039;&#039; is a cop, and as far as Checkers is concerned, cops are &#039;&#039;also&#039;&#039; people who pull out weapons and put you in scary small boxes. Whenever Aris tries to talk to her, she&#039;s deliberately trying to avoid making eye contact and aiming for a convenient excuse to run off and avoid him.&lt;br /&gt;
&lt;br /&gt;
=== Euna ===&lt;br /&gt;
Checkers doesn&#039;t &#039;&#039;not&#039;&#039; like the &#039;&#039;&#039;[[Euna Caisa|mayor]]&#039;&#039;&#039;, but also feels she is being disingenuous at times. She&#039;s met many people who put on fake smiles and politeness and Euna unfortunately reminds her of that. Especially when she shows up with Mercutio standing right behind her.&lt;br /&gt;
=== Dr. Maya Sherazi ===&lt;br /&gt;
Checkers found &#039;&#039;&#039;[[Maya Sherazi|Dr. Sherazi]]&#039;&#039;&#039; gentle, but doesn&#039;t trust her very much on account of meeting her only after being hassled by so many strangers and put in an unfamiliar room for hours prior.&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Checkers.png|Checkers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Checkers doesn&#039;t really know how to use a real gun. She&#039;s never had to shoot anyone before. The most she&#039;s done is shoot toy guns. None of her friends have corrected her.&lt;br /&gt;
* Checkers&#039; favorite movie would be Rango (the in-universe equivalent, of course)&lt;br /&gt;
* Checkers actually knows how to play chess but none of her friends believe her, so she hasn&#039;t really spoken up about it.&lt;br /&gt;
* Checkers can cook, and the result is edible. Kinda.&lt;br /&gt;
* Checkers claims the Queen gave her the checkered bandanna she wears. She made her own poncho.&lt;br /&gt;
* Checkers&#039; hat and bandanna are very important to her.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Apotheosis&amp;diff=1548</id>
		<title>Apotheosis</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Apotheosis&amp;diff=1548"/>
		<updated>2026-08-12T17:26:55Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Apotheosis&lt;br /&gt;
| image = Apotheosis.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = ???&lt;br /&gt;
| species = green??&lt;br /&gt;
| pronouns = Anything&lt;br /&gt;
| age = Guess.&lt;br /&gt;
| height = With or without the UFO?&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = green&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Levitation, making others levitate, slow fall&lt;br /&gt;
&lt;br /&gt;
| kin = Check Mates (found family)&lt;br /&gt;
| marital = No.&lt;br /&gt;
&lt;br /&gt;
| minecraft = charybdisss&lt;br /&gt;
| discord = charth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Take me to your leader!&amp;quot; — Apotheosis&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apotheosis is a creature that currently fits no known classifications. People can&#039;t seem to figure out what they are. Not even the Check Mates seem to know. They are simply Apotheosis.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Apotheosis is a little green alien-like entity that seems to operate entirely within a small flying saucer.&lt;br /&gt;
== History ==&lt;br /&gt;
Who the hell knows?&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Apotheosis&#039; mind is an enigma. They seem to like repeating familiar words back to people when spoken to, and enjoy hanging around the Check Mates.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Floating&lt;br /&gt;
* Making other people float&lt;br /&gt;
* Animals&lt;br /&gt;
* Impersonation&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is Apotheosis&#039; fellow Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is Apotheosis&#039; fellow Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== Virgo ===&lt;br /&gt;
&#039;&#039;&#039;[[Virgo]]&#039;&#039;&#039; is Apotheosis&#039; fellow Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== The Queen ===&lt;br /&gt;
It&#039;s unknown whether Apotheosis has any actual strong opinions on the Queen, or if they&#039;re just along for the ride in general.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Apotheosis.png|They&#039;re green for an amazing reason (Credit: Elora)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Apotheosis is a member of one of the first truly unknown alien species the Pathfinders have met on Locus Astra.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Apotheosis&amp;diff=1547</id>
		<title>Apotheosis</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Apotheosis&amp;diff=1547"/>
		<updated>2026-08-12T17:26:43Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Character | name = Apotheosis | image = Apotheosis.png  | title = Character Title / Role | aliases = ??? | species = green?? | pronouns = Anything | age = Guess. | height = With or without the UFO? | birthday = ??? | deathday = ??? | features = green  | homeworld = ??? | affiliation = The Check Mates | status = Alive  | abilities = Levitation, making others levitate, slow fall  | kin = Check Mates (found family) | marital = No.  | minecraft = charybdisss | discord = ch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Apotheosis&lt;br /&gt;
| image = Apotheosis.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = ???&lt;br /&gt;
| species = green??&lt;br /&gt;
| pronouns = Anything&lt;br /&gt;
| age = Guess.&lt;br /&gt;
| height = With or without the UFO?&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = green&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Levitation, making others levitate, slow fall&lt;br /&gt;
&lt;br /&gt;
| kin = Check Mates (found family)&lt;br /&gt;
| marital = No.&lt;br /&gt;
&lt;br /&gt;
| minecraft = charybdisss&lt;br /&gt;
| discord = charth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Take me to your leader!&amp;quot; — Apotheosis&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apotheosis is a creature that currently fits no known classifications. People can&#039;t seem to figure out what they are. Not even the Check Mates seem to know. They are simply Apotheosis.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Apotheosis is a little green alien-like entity that seems to operate entirely within a small flying saucer.&lt;br /&gt;
== History ==&lt;br /&gt;
Who the hell knows?&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Apotheosis&#039; mind is an enigma. They seem to like repeating familiar words back to people when spoken to, and enjoy hanging around the Check Mates.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Floating&lt;br /&gt;
* Making other people float&lt;br /&gt;
* Animals&lt;br /&gt;
* Impersonation&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is Apotheosis&#039; fellow Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is Apotheosis&#039; fellow Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== Virgo ===&lt;br /&gt;
&#039;&#039;&#039;[[Virgo]]&#039;&#039;&#039; is Apotheosis&#039; fellow Check Mate.&lt;br /&gt;
&lt;br /&gt;
=== The Queen ===&lt;br /&gt;
It&#039;s unknown whether Apotheosis has any actual strong opinions on the Queen, or if they&#039;re just along for the ride in general.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Apotheosis.png|They&#039;re green for an amazing reason (Credit: Elora)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Apotheosis is a member of one of the first truly unknown alien species the Pathfinders have met on Locus Astra.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:Apotheosis.png&amp;diff=1546</id>
		<title>File:Apotheosis.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:Apotheosis.png&amp;diff=1546"/>
		<updated>2026-08-12T17:25:28Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Virgo&amp;diff=1545</id>
		<title>Virgo</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Virgo&amp;diff=1545"/>
		<updated>2026-08-12T17:16:31Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{UnderConstruction}}  {{Character | name = Virgo | image = Placeholder.png  | title = Character Title / Role | aliases = &amp;quot;Jester&amp;quot; (she wants to be called this so bad), &amp;quot;The Jester&amp;#039;s Gambit&amp;quot; | species = Alto Lagoran | pronouns = All of them | age = ??? (adult) | height = ??? | birthday = ??? | deathday = ??? | features = Harlequin rabbit features  | homeworld = ??? | affiliation = The Check Mates | status = Alive  | abilities = Confidence  | kin = Check Mates (found fami...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Virgo&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Jester&amp;quot; (she wants to be called this so bad), &amp;quot;The Jester&#039;s Gambit&amp;quot;&lt;br /&gt;
| species = Alto Lagoran&lt;br /&gt;
| pronouns = All of them&lt;br /&gt;
| age = ??? (adult)&lt;br /&gt;
| height = ???&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Harlequin rabbit features&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Confidence&lt;br /&gt;
&lt;br /&gt;
| kin = Check Mates (found family)&lt;br /&gt;
| marital = ???&lt;br /&gt;
&lt;br /&gt;
| minecraft = Gumi_Bear&lt;br /&gt;
| discord = tsunderite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Job well done!&amp;quot; — Virgo&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Virgo is a Lagoran with harlequin rabbit features. Her main goal is to be the Queen&#039;s favorite, and this means taking charge when the situation calls for it!&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Virgo has harlequin rabbit features. He has long hair, rabbit ears, and brown and black fur.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Not much is known about Virgo&#039;s past at the moment...&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Virgo can be a little shit as much as the other Check Mates, she just looks more responsible when standing next to Blitz or Apotheosis.&lt;br /&gt;
&lt;br /&gt;
They greatly enjoy tricks and tomfoolery for the fun of it, even if their plans backfire quite a bit. It&#039;s never their fault, though! Must be yours. Clearly.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Chess (What they think is chess)&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Disrespect towards the Queen&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
Virgo often has to keep track of &#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039;, since they keep getting lost.&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
Virgo finds &#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; pretty responsible, but often has to take charge in their stead since Checkers&#039; has trouble functioning under stress.&lt;br /&gt;
&lt;br /&gt;
=== Apotheosis ===&lt;br /&gt;
&#039;&#039;&#039;[[Apotheosis]]&#039;&#039;&#039; is a silly little guy, and Virgo likes them for it. They&#039;re very happy whenever Apotheosis learns a new word.&lt;br /&gt;
&lt;br /&gt;
=== The Queen ===&lt;br /&gt;
It is Virgo&#039;s main goal to become the Queen&#039;s favorite. Everything is for the Queen.&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1544</id>
		<title>The Check Mates</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1544"/>
		<updated>2026-08-12T17:06:14Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group&lt;br /&gt;
| name = The Check Mates&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
| status = Active&lt;br /&gt;
| members = As many as there are pieces on a chess board..!&lt;br /&gt;
| base = West.&lt;br /&gt;
| allies = Friends of the Queen!!!!&lt;br /&gt;
| enemies = Enemies of the Queen!!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;You just got CHECKMATED!!!&amp;quot; --average Check Mate&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Check Mates are a band of outlaws that are a general nuisance on Locus Astra, despite not exactly being... a threat. They frequently appear to investigate the Pathfinders&#039; bases and homes, seeking to claim more territory and property in the name of their Queen.&lt;br /&gt;
== Mission Statement/Principles ==&lt;br /&gt;
The Check Mates seem to be imitating a classic Western band of outlaws, and seek to enact grand plans to steal and claim territory and items in the name of a mysterious entity known as the &#039;Queen&#039;.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
The Check Mates swear there are plenty of them...!&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is a Caelune gunslinger who can&#039;t actually use a gun very well. They are also proficient in cloth mending and frequently make clothes for their fellow Check Mates. They even made their own poncho!&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is a short-statured mouse Lagoran who is the crew&#039;s inventor and technician. They also are proficient in cheesemaking! Blitz never goes anywhere without confetti, fireworks, and plenty of cheese (of various kinds).&lt;br /&gt;
&lt;br /&gt;
=== Virgo (Jester) ===&lt;br /&gt;
&#039;&#039;&#039;[[Virgo]]&#039;&#039;&#039; really wants to be called Jester, and keeps trying to get that nickname to stick. So far, it hasn&#039;t. Virgo tends to be one of the more responsible and confident members of the team, very self-assured in her actions.&lt;br /&gt;
&lt;br /&gt;
=== Apotheosis ===&lt;br /&gt;
It&#039;s unclear what exactly &#039;&#039;&#039;[[Apotheosis]]&#039;&#039;&#039; &#039;&#039;is&#039;&#039;, but they&#039;re happy to be there regardless. Knowing few words of common language, they still identify as a Check Mate and are more than happy to follow their friends around, &#039;abducting&#039; animals (and people) with their tractor beam.&lt;br /&gt;
&lt;br /&gt;
=== The Queen ===&lt;br /&gt;
Whether the Queen is real or not is still up in the air to the Pathfinders, but all of the Check Mates believe in her strongly, and almost fanatically. According to Checker&#039;s spiel... &#039;&#039;&amp;quot;The Queen is our guiding light in darkest times, who heals us when we are sick, who cures us when we are ill, who brings us into the new dawn, who shelters us from the storm-- wait, where are you going?&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
According to them, they arrived on Locus Astra before the Pathfinding Initiative, but after the HSC sent the Build Bots (outrunners) to construct the initial Anchor. As for how they arrived... &#039;ship&#039;.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
* The Check Mates were created out of a compromise between horsemen who wanted our &#039;silly villains&#039; group to be cowboy themed and chess themed.&lt;br /&gt;
* Team Rocket is a major inspiration for the Check Mates.&lt;br /&gt;
&lt;br /&gt;
[[Category:Groups]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1543</id>
		<title>! Timeline</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1543"/>
		<updated>2026-08-12T17:03:55Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page serves as a timeline of events of Solstice: Meridian, primarily featuring GM-run events. This page serves as a means to keep everyone caught up on the events of the server, so those who couldn&#039;t take part in the events have access to the same information.&lt;br /&gt;
&lt;br /&gt;
This may not include all &#039;&#039;character&#039;&#039; events not run by GMs.&lt;br /&gt;
&lt;br /&gt;
== [[The Pathfinder Event]]==&lt;br /&gt;
[[File:The Pathfinder Event.png|thumb|The Pathfinder Event - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
During Part 1 of the Pathfinder Event on July 10th, participants gathered at their new home, the Anchor. Players were sorted into three groups based on whether they arrived legally, via criminal means, or through being randomly deposited onto the world. Pathfinders were introduced to their primary HSC contact, Agent Night, alongside secondary leaders Dr. Maya Sherazi and Elijah Hummingbird, and town mayor Euna Caisa. Although the group dispersed to tackle initial tasks like material gathering, farming, and cleaning, tensions continue to rise and new friendships begin to blossom.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
Part 2 of the Pathfinder Event took place on July 11th, and served as a smaller continuation to welcome arriving stragglers. This meeting in the Anchor also introduced a significant new discovery: a strange, dark blue fungus overtaking various underground cities, prompting official warnings of caution. Meanwhile, the Pathfinders reported excellent progress on renovating the Anchor, establishing a farm and proper storage, earning Agent Night&#039;s approval. Elijah led a group to set up advanced communication towers to send and receive signals.&lt;br /&gt;
&lt;br /&gt;
== [[The Infernal Signal]] ==&lt;br /&gt;
[[File:The Infernal Signal.png|thumb|The Infernal Signal - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Prologue/Lead-Up ===&lt;br /&gt;
Following a town hall meeting called by Mayor Euna Caisa regarding proper conduct toward local villagers, the Pathfinders heard a massive explosion that seemed to originate from the Four Perils&#039; settlement. Investigating the base&#039;s soot-covered basement, Dr. Maya Sherazi and Arden Steele confirmed that the missing Xeroc&#039;s remains were not present. This left the Pathfinders with a perplexing mystery and far more questions than answers...&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
After picking up a radio transmission from Xeroc on a neighboring, hot, lava-filled sphere, the Pathfinders traveled through an obsidian portal near Grainland with the intent of rescuing him. Along the way, they encountered two strangers: a piglin named &#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039;, and a sculk-infested Aurelian named &#039;&#039;&#039;[[Shay]]&#039;&#039;&#039;. The group worked together to solve a puzzle located at the corners of a magic barrier that seemed to limit the amount of exploration that the Pathfinders could do. The resulting magical instability forced a hasty evacuation, with Shay in tow while Tuph stayed behind. Disagreements over Shay&#039;s presence in town led to his temporary placement in a clinic, but Maria freed him using a flash grenade as a distraction. Although she was detained by Aris, Mayor Caisa ultimately ordered her release.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
The following day, a tense town hall meeting was held where HSC Officer Colton Glass sentenced Maria to several months of hard labor for her actions, while a subsequent discussion on sculk revealed its alleged non-contagious nature and its resistance to cellular study. Pathfinders discussed the risks of body augmentation and consumption of the sculk. Returning to the Nether through the now-stable portals, the Pathfinders solved the remaining components of the ritual puzzle by extinguishing candles, which summoned a flying, three-headed skeletal creature known as &amp;quot;the Wither&amp;quot;. Although the Pathfinders defeated the monster, Shay suddenly re-appeared, acquired the dropped star-shaped relic, and escaped, leaving the group free to explore the expanded Nether now that the barrier had collapsed.&lt;br /&gt;
&lt;br /&gt;
== Interlude 1 ==&lt;br /&gt;
Shortly after Shay&#039;s disappearance, they appeared once more in the Anchor, meeting Xeroc there. Shay now has a fully sculk-based left arm, a new development since being seen last. Shay tells Xeroc that their new mission is to visit and note down important locations, and Xeroc begins to bring them on a tour of Locus Astra. Along the way, they encounter a being that the Pathfinders would later refer to as &amp;quot;&#039;&#039;&#039;[[Visor|supervisor]]&#039;&#039;&#039;&amp;quot; given Shay refers to them as such, even if that is not their name. Supervisor, Shay, and Xeroc then go on a longer tour of every waystone placed in Locus Astra, with Mercutio and Ezra tagging along at times.&lt;br /&gt;
&lt;br /&gt;
Eventually, Shay is offered save harbor by Xeroc at an undisclosed location.&lt;br /&gt;
&lt;br /&gt;
Shay is later attacked by Orbit/Voranj near the Four Perils&#039; waystone. This deeply alarms and frightens the supervisor, who is able to drag Shay to safety, as they cannot make the journey back home in their state. Leaving them in a secret location to be found by Xeroc, the supervisor goes to find Beau to beg for assistance. Beau manages to calm them down, and sends Ezra to gather more information about what happened. The Pathfinders are plunged into a debate about the situation in general, and eventually get Orbit to agree to not attack Shay any longer, albeit begrudgingly.&lt;br /&gt;
&lt;br /&gt;
The following day, right after the sculk science team finishes their experiments for the night, Lerinov and Dr. Sherazi are called into the clinic by Xeroc to treat Shay, who has six broken ribs and a punctured lung. Dr. Sherazi, with Lerinov&#039;s assistance, is able to save Shay&#039;s life, cementing their ribs and repairing the lung. Shay departs with Xeroc, who transports them North and talks to them about the shared future of the Pathfinders and the group Shay is part of.&lt;br /&gt;
&lt;br /&gt;
All the while, Delta, Soup, and Yvelle descend into a cave system for another bout of sculk clearing. While down there, the sculk grew enormously aggressive, and many wardens descended upon the trio. Yvelle begged the others to turn around and find a way out, but they refused. Eventually, Xeroc and many other Pathfinders demanded all fall back. Xeroc explained that by destroying sculk, we were desecrating native holy grounds in a foreign land.&lt;br /&gt;
&lt;br /&gt;
All Pathfinders thus are restricted to not interact with, and especially not destroy, any sculk going forward. Xeroc and Shay are to act as ambassadors between the two groups.&lt;br /&gt;
&lt;br /&gt;
=== Interlude 2 ===&lt;br /&gt;
As work on sculk dies down temporarily, a new group makes its presence known on Locus Astra: &#039;&#039;&#039;[[The Check Mates]]&#039;&#039;&#039;. Two members, a pair of teens named &#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039;, appear in the Anchor with the intention of claiming it and various property for their &#039;Queen&#039;. The two were swiftly captured by Mercutio, and a small group of Pathfinders discussed what to do with them.&lt;br /&gt;
&lt;br /&gt;
Eventually, Blitz was able to escape, but Checkers stepped in the way to buy them time. Mercutio was able to hold Checkers captive in an obsidian room in his basement. The next day, Blitz snuck back into the Anchor, exploding part of the cell and freeing Checkers. The two fled for the hills, before stealing a boat from the Anchor and fleeing.&lt;br /&gt;
&lt;br /&gt;
The two explored a bit more, eventually finding themselves at Grainland, where several Pathfinders arrived and chatted with them. Checkers revealed the details of her captivity, and the two were given a variety of valuables (including gems, food items, and gear) before departing, sailing away into the sunset.&lt;br /&gt;
&lt;br /&gt;
Additionally, during this time, Dr. Indiga Hess passed away after experimenting in the Weeping Well with Penumbra and Aqua. When news of the first Pathfinder death reached the High Stellar Council, Dr. Sherazi departed for the Olive to meet with HSC officials about it. At the same time, a HSC approved attorney named &#039;&#039;&#039;[[Savannah Crest]]&#039;&#039;&#039; arrived on Locus Astra to meet with her potential future clients.&lt;br /&gt;
&lt;br /&gt;
=== [[The Thieves&#039; Gambit]] ===&lt;br /&gt;
The Thieves&#039; Gambit, a chaotic heist event centered around the Check Mates, took place on August 11th. Four Check Mates: Blitz, Checkers, Virgo/Jester, and Apotheosis, arrived at the Anchor in their airship, shaped like a rook chess piece with a cowboy hat balloon on top. Once they arrived, they used fragile soul gems to steal livestock from the Anchor. Unintentionally, they ended up carrying off several Pathfinders who opted to hitch a ride.&lt;br /&gt;
&lt;br /&gt;
Their autopiloted ship drifted across Locus Astra, stopping at various other bases to &#039;liberate&#039; more animals. During the journey, the balloon detached from the rook, leaving the rest of the journey to take place on the hat itself. Eventually, the Check Mates released the animals they picked up at the Western world border, and everyone made their way back to the Anchor to regroup, where the Check Mates made their escape through a waystone. The hat part of their ship seemingly has been lost to space...?&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Thieves%27_Gambit&amp;diff=1542</id>
		<title>The Thieves&#039; Gambit</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Thieves%27_Gambit&amp;diff=1542"/>
		<updated>2026-08-12T16:59:10Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Thieves&#039; Gambit was an event on Solstice: Meridian that took place on August 11th.&lt;br /&gt;
[[File:The Thieves&#039; Gambit.png|thumb|The Thieves&#039; Gambit - banner]]&lt;br /&gt;
&lt;br /&gt;
== Event Details ==&lt;br /&gt;
&lt;br /&gt;
A day before the event, the Pathfinder communicator frequency was hacked by the Check Mates. Blitz and Checkers can be heard, announcing their intention to pull off &#039;the greatest heist&#039; and liberate the Anchor&#039;s livestock, as well as various other Pathfinder-held farm animals.&lt;br /&gt;
&lt;br /&gt;
The Check Mates turn up in their airship, shaped like a rook chess piece with a cowboy hat shaped balloon. Blitz and Checkers are accompanied by two others, Virgo/Jester and Apotheosis.&lt;br /&gt;
&lt;br /&gt;
They utilize fragile soul gems to snatch up cows, pigs, chicken, and sheep. Once they&#039;ve collected enough animals, they depart on their airship. Many Pathfinders have boarded the ship by this point, and thus are taken along as well. The ship, piloted by the Check Mates&#039; autopilot function, visit several other locations around Locus Astra, such as Grainland, The Four Perils&#039; base, and Seaside Cyber.&lt;br /&gt;
&lt;br /&gt;
Wherever the Check Mates land, they &#039;liberate&#039; more animals by opening fence gates to allow animals to leave. They also briefly debate whether the Four Perils&#039; ship, the Dragon, counts as an animal.&lt;br /&gt;
&lt;br /&gt;
Along the way, the cowboy hat balloon is detached from the rook, and the rest of the journey takes place on the hat itself rather than on the ship as a whole.&lt;br /&gt;
&lt;br /&gt;
Eventually, the hat takes the group out West to the world border, where the Check Mates release all the animals they captured, freeing them. The hat then departs upwards, seemingly heading into space...?&lt;br /&gt;
&lt;br /&gt;
The group eventually makes it back to the Anchor, where the Check Mates make their escape through a waystone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Thieves%27_Gambit&amp;diff=1541</id>
		<title>The Thieves&#039; Gambit</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Thieves%27_Gambit&amp;diff=1541"/>
		<updated>2026-08-12T16:58:23Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;The Thieves&amp;#039; Gambit was an event on Solstice: Meridian that took place on August 12th. The Thieves&amp;#039; Gambit - banner  == Event Details ==  A day before the event, the Pathfinder communicator frequency was hacked by the Check Mates. Blitz and Checkers can be heard, announcing their intention to pull off &amp;#039;the greatest heist&amp;#039; and liberate the Anchor&amp;#039;s livestock, as well as various other Pathfinder-held farm animals.  The Check Mates tur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Thieves&#039; Gambit was an event on Solstice: Meridian that took place on August 12th.&lt;br /&gt;
[[File:The Thieves&#039; Gambit.png|thumb|The Thieves&#039; Gambit - banner]]&lt;br /&gt;
&lt;br /&gt;
== Event Details ==&lt;br /&gt;
&lt;br /&gt;
A day before the event, the Pathfinder communicator frequency was hacked by the Check Mates. Blitz and Checkers can be heard, announcing their intention to pull off &#039;the greatest heist&#039; and liberate the Anchor&#039;s livestock, as well as various other Pathfinder-held farm animals.&lt;br /&gt;
&lt;br /&gt;
The Check Mates turn up in their airship, shaped like a rook chess piece with a cowboy hat shaped balloon. Blitz and Checkers are accompanied by two others, Virgo/Jester and Apotheosis.&lt;br /&gt;
&lt;br /&gt;
They utilize fragile soul gems to snatch up cows, pigs, chicken, and sheep. Once they&#039;ve collected enough animals, they depart on their airship. Many Pathfinders have boarded the ship by this point, and thus are taken along as well. The ship, piloted by the Check Mates&#039; autopilot function, visit several other locations around Locus Astra, such as Grainland, The Four Perils&#039; base, and Seaside Cyber.&lt;br /&gt;
&lt;br /&gt;
Wherever the Check Mates land, they &#039;liberate&#039; more animals by opening fence gates to allow animals to leave. They also briefly debate whether the Four Perils&#039; ship, the Dragon, counts as an animal.&lt;br /&gt;
&lt;br /&gt;
Along the way, the cowboy hat balloon is detached from the rook, and the rest of the journey takes place on the hat itself rather than on the ship as a whole.&lt;br /&gt;
&lt;br /&gt;
Eventually, the hat takes the group out West to the world border, where the Check Mates release all the animals they captured, freeing them. The hat then departs upwards, seemingly heading into space...?&lt;br /&gt;
&lt;br /&gt;
The group eventually makes it back to the Anchor, where the Check Mates make their escape through a waystone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:The_Thieves%27_Gambit.png&amp;diff=1540</id>
		<title>File:The Thieves&#039; Gambit.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:The_Thieves%27_Gambit.png&amp;diff=1540"/>
		<updated>2026-08-12T16:57:52Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Visor&amp;diff=1536</id>
		<title>Visor</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Visor&amp;diff=1536"/>
		<updated>2026-08-11T16:03:38Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Visor&amp;quot;?&lt;br /&gt;
| image = Visor.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Supervisor&amp;quot;, &amp;quot;Visor&amp;quot;, &amp;quot;Boss&amp;quot;(Shay), &amp;quot;Little warden&amp;quot; (Cass), &amp;quot;La creatura&amp;quot; (Lerinov), &amp;quot;Wandering one&amp;quot; (Mercutio)&lt;br /&gt;
| species = Presumed to be a sculk creature&lt;br /&gt;
| pronouns = They/It&lt;br /&gt;
| age = &amp;quot;Young&amp;quot; by their standards, whatever that means&lt;br /&gt;
| height = Itty bitty&lt;br /&gt;
| birthday = &amp;quot;What is word, question?&amp;quot;&lt;br /&gt;
| deathday = :(&lt;br /&gt;
| features = Sculk antennae, tail&lt;br /&gt;
&lt;br /&gt;
| homeworld = Locus Astra?&lt;br /&gt;
| affiliation = Sculk&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Sound sensitivity, noise mimicry, communication with sculk&lt;br /&gt;
&lt;br /&gt;
| kin = &amp;quot;Big brother&amp;quot; (wardens), &amp;quot;Little brother&amp;quot; (Orbit/Voranj)&lt;br /&gt;
| marital = This is a baby.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Greeting greeting! Pathfinder want be new friend, question?&amp;quot; — &amp;quot;Visor&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visor&amp;quot;, short for &amp;quot;Supervisor&amp;quot;, was named by the Pathfinders upon their first appearances near the Anchor. They are Shay&#039;s supervisor (or boss), but they don&#039;t appear to be very interested in that job...&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Visor wears a long, hooded, dark teal cloak with oversized sleeves that go over their hands. Their face and head are not visible, the cloak hiding their face entirely, no matter if a light is shined into the cloak&#039;s hood or not. Visor has a webbed tail and a set of antennae that are reminiscent of the horns of a Warden.&lt;br /&gt;
&lt;br /&gt;
Although not visible, Visor has confirmed they do not have eyes, and are thus blind. They &#039;see&#039; with sound, using their antennae.&lt;br /&gt;
&lt;br /&gt;
Visor has paws. Not that anyone can see that, their sleeves drape over their paws.&lt;br /&gt;
&lt;br /&gt;
Visor is short in stature, being small enough and light enough to be picked up by most Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;&amp;quot;Mmm... been here long time. Long long time. Seen many. Seen many friend, many friend... many foe. But have many friend now! Happy happy. Hm? Not answer to question? Mmm... apology apology! More is secret!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Despite being someone of clear import to the sculk organization, Visor is inherently childlike and quite innocent. They adore learning about new things, and can be very talkative and very chatty when given the chance.&lt;br /&gt;
&lt;br /&gt;
Visor has a particular affinity for worms and caterpillars, and will often ask for them as gifts. When asked why they like them, they simply say that worms are &#039;small, quiet, and wiggly, like me!&#039;&lt;br /&gt;
&lt;br /&gt;
Visor dislikes loud noises and noisy people, and can be surprisingly snarky at times, especially when they disagree with someone about something or other.&lt;br /&gt;
&lt;br /&gt;
Visor sees most actions as games, and their main objective in life is to play, even if such &#039;games&#039; are far more violent than they seem to understand.&lt;br /&gt;
&lt;br /&gt;
Visor has some difficulty speaking and understanding complicated words, but picks up on these things fast when taught. They tend to punctuate sentences with the word &#039;question&#039; or &#039;statement&#039;, and refer to people with prefixes like &#039;Pathfinder&#039; or &#039;friend&#039;. They also tend to repeat words several times, seemingly for emphasis or because it just feels nice to say.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Worms&lt;br /&gt;
* Caterpillars&lt;br /&gt;
* Apples (Shay says sometimes there is a worm inside. They love this)&lt;br /&gt;
* Golden apples&lt;br /&gt;
* Veggie sandwich (...they like picking it apart to inspect all the things inside)&lt;br /&gt;
* Elder guardian plush they got from Polaris (I think?)&lt;br /&gt;
* Playing!! Learning!!&lt;br /&gt;
* Their family :)&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Criminals (&amp;quot;crim-nells&amp;quot;)&lt;br /&gt;
* Being in trouble&lt;br /&gt;
* Loud noises and loud things (guns, machines, etc)&lt;br /&gt;
* Playmates being hurt (when they understand what &#039;hurt&#039; is)&lt;br /&gt;
* Green tea&lt;br /&gt;
* Big responsibilities, boring work&lt;br /&gt;
* High-pitched voices (finds irritating)&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Shay]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Shay! Friend Shay! Happy to know Shay. Shay nice, Shay quiet. Shay good, got sparkle from hot place, BIG celebration! Like to follow Shay. Others say follow Shay to make sure job go good. Job go very good, so all is good! Happy happy.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Xeroc]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Fire friend! Fire friend, is friend of Shay. Very good friend of Shay. Shay liiiiike. Is nice! Warm warm warm.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Beau]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Good good! Talk talk talk to me. Happy happy! Friend Beau have worm for me always, talk to me long time, very good. Was good help after Shay hurt. Nice nice. Like Beau. Want bring gift for Beau later! Have to make good present.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Aris]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hehehe, spinny thing on head... mmm, ask lot question! But nice, gave caterpillar. Friend Aris nice voice! Not loud not noisy. Remind of... mmm. Asks about games! Likes play games? Good friend!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Mercutio Hgarbera|Mercutio]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Mer-cut-io gave Pathfinder talk box! Now I talk talk with other Pathfinder and with brother! Am grateful, gratitude gratitude.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lerinov]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Lerinov hold flat paper thing and ask question, ask how Shay get to Locus Astra. I say move, he say &#039;mac-ah-reh-nah&#039;. Do not know what word mean? But gave worm, is friend of fire friend. So is good probably!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Delta?|Delta]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Delta is pess-i-mist! Sad sad sad, grumpy angry stupid. Hehee. Is okay, is okay! Shay forgive Pathfinder, so below can forgive Pathfinder too, maybe maybe! Hope!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Voranj|Voranj/Orbit]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Brother! Little brother! Fun playtime in future hope hope hope? Hope not angry anymore? No hurt? Hope play better game than &#039;hit Shay with stick&#039; game. Did not like that game. Not fun anymore. No hit Shay with stick game, other game! Play play!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Maya Sherazi|Dr. Maya Sherazi]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Gave apple many apple. Help Shay, say help Shay, yes yes. Is nice? Reminds of... mm. Is good! Nice nice. Feel bad stole healing box... but she say okay! Not in trouble! Generous generous.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lewis]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Wrong opinion on caterpillar. Yucky yucky.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[The Changeling]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Loud, angry, grumpy, stupid. Eugh. Pick fights often. Rude rude rude. Mean to friend Aris. Don&#039;t like very much.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Skipper]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Friendly friendly! Gave many worm, many many worm! Very pleasant.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Hyacinth]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hyacinth drop words on ground often, spend time collecting word off ground again, hehe. Is nice, is nice.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Apotheosis]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Bad voice! Bad bad! Bad pitch! Eugh!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kili]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Friendly! Polite, nice. Worry often for others. Kind! Has antler kind of same as me, but not.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Echo]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Friend with no eyes, like me! Gave music disc, talkmuch about sculk, worry too much. Is nice nice. Understand listen better than talk sometime. Is good!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Visor.png|&amp;quot;Visor&amp;quot;&lt;br /&gt;
File:Visorinspo.png|&amp;quot;Visor&amp;quot; inspo board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
*Visor, like most little kids, explores most unfamiliar things in the world by shoving them directly in their mouth. They need to stop doing this. Shay has had to desperately take things out of their paws before they can stuff hazardous materials into their mouth.&lt;br /&gt;
*Visor likes soft and cozy places. The inn&#039;s beds, the cushions in the town hall, a soft shrub, etc etc.&lt;br /&gt;
*They shed sculk ambiently and unintentionally. Can&#039;t help it. This shedding gets worse when under extreme stress.&lt;br /&gt;
*Worms and sculk tend to be left wherever they spend a lot of time. They also leave worms for people they like, as a little gift, since they like worms so much.&lt;br /&gt;
*Their tail wags when they&#039;re happy.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Visor&amp;diff=1535</id>
		<title>Visor</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Visor&amp;diff=1535"/>
		<updated>2026-08-11T16:01:59Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Visor&amp;quot;?&lt;br /&gt;
| image = Visor.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Supervisor&amp;quot;, &amp;quot;Visor&amp;quot;, &amp;quot;Boss&amp;quot;(Shay), &amp;quot;Little warden&amp;quot; (Cass), &amp;quot;La creatura&amp;quot; (Lerinov), &amp;quot;Wandering one&amp;quot; (Mercutio)&lt;br /&gt;
| species = Presumed to be a sculk creature&lt;br /&gt;
| pronouns = They/It&lt;br /&gt;
| age = &amp;quot;Young&amp;quot; by their standards, whatever that means&lt;br /&gt;
| height = Itty bitty&lt;br /&gt;
| birthday = &amp;quot;What is word, question?&amp;quot;&lt;br /&gt;
| deathday = :(&lt;br /&gt;
| features = Sculk antennae, tail&lt;br /&gt;
&lt;br /&gt;
| homeworld = Locus Astra?&lt;br /&gt;
| affiliation = Sculk&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Sound sensitivity, noise mimicry, communication with sculk&lt;br /&gt;
&lt;br /&gt;
| kin = &amp;quot;Big brother&amp;quot; (wardens), &amp;quot;Little brother&amp;quot; (Orbit/Voranj)&lt;br /&gt;
| marital = This is a baby.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Greeting greeting! Pathfinder want be new friend, question?&amp;quot; — &amp;quot;Visor&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visor&amp;quot;, short for &amp;quot;Supervisor&amp;quot;, was named by the Pathfinders upon their first appearances near the Anchor. They are Shay&#039;s supervisor (or boss), but they don&#039;t appear to be very interested in that job...&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Visor wears a long, hooded, dark teal cloak with oversized sleeves that go over their hands. Their face and head are not visible, the cloak hiding their face entirely, no matter if a light is shined into the cloak&#039;s hood or not. Visor has a webbed tail and a set of antennae that are reminiscent of the horns of a Warden.&lt;br /&gt;
&lt;br /&gt;
Although not visible, Visor has confirmed they do not have eyes, and are thus blind. They &#039;see&#039; with sound, using their antennae.&lt;br /&gt;
&lt;br /&gt;
Visor has paws. Not that anyone can see that, their sleeves drape over their paws.&lt;br /&gt;
&lt;br /&gt;
Visor is short in stature, being small enough and light enough to be picked up by most Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;&amp;quot;Mmm... been here long time. Long long time. Seen many. Seen many friend, many friend... many foe. But have many friend now! Happy happy. Hm? Not answer to question? Mmm... apology apology! More is secret!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Despite being someone of clear import to the sculk organization, Visor is inherently childlike and quite innocent. They adore learning about new things, and can be very talkative and very chatty when given the chance.&lt;br /&gt;
&lt;br /&gt;
Visor has a particular affinity for worms and caterpillars, and will often ask for them as gifts. When asked why they like them, they simply say that worms are &#039;small, quiet, and wiggly, like me!&#039;&lt;br /&gt;
&lt;br /&gt;
Visor dislikes loud noises and noisy people, and can be surprisingly snarky at times, especially when they disagree with someone about something or other.&lt;br /&gt;
&lt;br /&gt;
Visor sees most actions as games, and their main objective in life is to play, even if such &#039;games&#039; are far more violent than they seem to understand.&lt;br /&gt;
&lt;br /&gt;
Visor has some difficulty speaking and understanding complicated words, but picks up on these things fast when taught. They tend to punctuate sentences with the word &#039;question&#039; or &#039;statement&#039;, and refer to people with prefixes like &#039;Pathfinder&#039; or &#039;friend&#039;. They also tend to repeat words several times, seemingly for emphasis or because it just feels nice to say.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Worms&lt;br /&gt;
* Caterpillars&lt;br /&gt;
* Apples (Shay says sometimes there is a worm inside. They love this)&lt;br /&gt;
* Golden apples&lt;br /&gt;
* Veggie sandwich (...they like picking it apart to inspect all the things inside)&lt;br /&gt;
* Elder guardian plush they got from Polaris (I think?)&lt;br /&gt;
* Playing!! Learning!!&lt;br /&gt;
* Their family :)&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Criminals (&amp;quot;crim-nells&amp;quot;)&lt;br /&gt;
* Being in trouble&lt;br /&gt;
* Loud noises and loud things (guns, machines, etc)&lt;br /&gt;
* Playmates being hurt (when they understand what &#039;hurt&#039; is)&lt;br /&gt;
* Green tea&lt;br /&gt;
* Big responsibilities, boring work&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Shay]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Shay! Friend Shay! Happy to know Shay. Shay nice, Shay quiet. Shay good, got sparkle from hot place, BIG celebration! Like to follow Shay. Others say follow Shay to make sure job go good. Job go very good, so all is good! Happy happy.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Xeroc]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Fire friend! Fire friend, is friend of Shay. Very good friend of Shay. Shay liiiiike. Is nice! Warm warm warm.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Beau]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Good good! Talk talk talk to me. Happy happy! Friend Beau have worm for me always, talk to me long time, very good. Was good help after Shay hurt. Nice nice. Like Beau. Want bring gift for Beau later! Have to make good present.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Aris]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hehehe, spinny thing on head... mmm, ask lot question! But nice, gave caterpillar. Friend Aris nice voice! Not loud not noisy. Remind of... mmm. Asks about games! Likes play games? Good friend!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Mercutio Hgarbera|Mercutio]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Mer-cut-io gave Pathfinder talk box! Now I talk talk with other Pathfinder and with brother! Am grateful, gratitude gratitude.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lerinov]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Lerinov hold flat paper thing and ask question, ask how Shay get to Locus Astra. I say move, he say &#039;mac-ah-reh-nah&#039;. Do not know what word mean? But gave worm, is friend of fire friend. So is good probably!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Delta?|Delta]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Delta is pess-i-mist! Sad sad sad, grumpy angry stupid. Hehee. Is okay, is okay! Shay forgive Pathfinder, so below can forgive Pathfinder too, maybe maybe! Hope!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Voranj|Voranj/Orbit]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Brother! Little brother! Fun playtime in future hope hope hope? Hope not angry anymore? No hurt? Hope play better game than &#039;hit Shay with stick&#039; game. Did not like that game. Not fun anymore. No hit Shay with stick game, other game! Play play!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Maya Sherazi|Dr. Maya Sherazi]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Gave apple many apple. Help Shay, say help Shay, yes yes. Is nice? Reminds of... mm. Is good! Nice nice. Feel bad stole healing box... but she say okay! Not in trouble! Generous generous.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lewis]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Wrong opinion on caterpillar. Yucky yucky.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Changeling ===&lt;br /&gt;
&#039;&#039;&amp;quot;Loud, angry, grumpy, stupid. Eugh. Pick fights often. Rude rude rude. Mean to friend Aris. Don&#039;t like very much.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Skipper ===&lt;br /&gt;
&#039;&#039;&amp;quot;Friendly friendly! Gave many worm, many many worm! Very pleasant.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Hyacinth ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hyacinth drop words on ground often, spend time collecting word off ground again, hehe. Is nice, is nice.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Apotheosis ===&lt;br /&gt;
&#039;&#039;&amp;quot;Bad voice! Bad bad! Bad pitch! Eugh!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kili ===&lt;br /&gt;
&#039;&#039;&amp;quot;Friendly! Polite, nice. Worry often for others. Kind! Has antler kind of same as me, but not.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Echo ===&lt;br /&gt;
&#039;&#039;&amp;quot;Friend with no eyes, like me! Gave music disc, talkmuch about sculk, worry too much. Is nice nice. Understand listen better than talk sometime. Is good!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Visor.png|&amp;quot;Visor&amp;quot;&lt;br /&gt;
File:Visorinspo.png|&amp;quot;Visor&amp;quot; inspo board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
*Visor, like most little kids, explores most unfamiliar things in the world by shoving them directly in their mouth. They need to stop doing this. Shay has had to desperately take things out of their paws before they can stuff hazardous materials into their mouth.&lt;br /&gt;
*Visor likes soft and cozy places. The inn&#039;s beds, the cushions in the town hall, a soft shrub, etc etc.&lt;br /&gt;
*They shed sculk ambiently and unintentionally. Can&#039;t help it. This shedding gets worse when under extreme stress.&lt;br /&gt;
*Worms and sculk tend to be left wherever they spend a lot of time. They also leave worms for people they like, as a little gift, since they like worms so much.&lt;br /&gt;
*Their tail wags when they&#039;re happy.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1513</id>
		<title>The Check Mates</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1513"/>
		<updated>2026-08-09T20:18:28Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group&lt;br /&gt;
| name = The Check Mates&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
| status = Active&lt;br /&gt;
| members = As many as there are pieces on a chess board..!&lt;br /&gt;
| base = West.&lt;br /&gt;
| allies = Friends of the Queen!!!!&lt;br /&gt;
| enemies = Enemies of the Queen!!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;You just got CHECKMATED!!!&amp;quot; --average Check Mate&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Check Mates are a band of outlaws that are a general nuisance on Locus Astra, despite not exactly being... a threat. They frequently appear to investigate the Pathfinders&#039; bases and homes, seeking to claim more territory and property in the name of their Queen.&lt;br /&gt;
== Mission Statement/Principles ==&lt;br /&gt;
The Check Mates seem to be imitating a classic Western band of outlaws, and seek to enact grand plans to steal and claim territory and items in the name of a mysterious entity known as the &#039;Queen&#039;.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
The Check Mates swear there are plenty of them...!&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is a Caelune gunslinger who can&#039;t actually use a gun very well. They are also proficient in cloth mending and frequently make clothes for their fellow Check Mates. They even made their own poncho!&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is a short-statured mouse Lagoran who is the crew&#039;s inventor and technician. They also are proficient in cheesemaking! Blitz never goes anywhere without confetti, fireworks, and plenty of cheese (of various kinds).&lt;br /&gt;
&lt;br /&gt;
=== The Queen ===&lt;br /&gt;
Whether the Queen is real or not is still up in the air to the Pathfinders, but all of the Check Mates believe in her strongly, and almost fanatically. According to Checker&#039;s spiel... &#039;&#039;&amp;quot;The Queen is our guiding light in darkest times, who heals us when we are sick, who cures us when we are ill, who brings us into the new dawn, who shelters us from the storm-- wait, where are you going?&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
According to them, they arrived on Locus Astra before the Pathfinding Initiative, but after the HSC sent the Build Bots (outrunners) to construct the initial Anchor. As for how they arrived... &#039;ship&#039;.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
* The Check Mates were created out of a compromise between horsemen who wanted our &#039;silly villains&#039; group to be cowboy themed and chess themed.&lt;br /&gt;
* Team Rocket is a major inspiration for the Check Mates.&lt;br /&gt;
&lt;br /&gt;
[[Category:Groups]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Blitz&amp;diff=1512</id>
		<title>Blitz</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Blitz&amp;diff=1512"/>
		<updated>2026-08-09T20:10:18Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Blitz&lt;br /&gt;
| image = Blitz.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = Blitz, &amp;quot;The Mouse Slip&amp;quot;, &amp;quot;Mouser&amp;quot; (Checkers)&lt;br /&gt;
| species = Lagoran&lt;br /&gt;
| pronouns = They/Them&lt;br /&gt;
| age = 16-17?&lt;br /&gt;
| height = height&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Short stature, checkerboard accessories, pockets of cheese&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Technological capabilities, cheesemaking&lt;br /&gt;
&lt;br /&gt;
| kin = The Check Mates (found family)&lt;br /&gt;
| marital = This is a teenager.&lt;br /&gt;
&lt;br /&gt;
| minecraft = comfirming&lt;br /&gt;
| discord = comfirming&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;DISTRACTION CHEESE!!&amp;quot; — Blitz&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blitz is a mouse Lagoran teenager, and [[The Check Mates|&#039;&#039;&#039;the Check Mates&#039;&#039;&#039;]]&#039; technology &#039;expert&#039;. Energetic, brave to a fault, and fanatical about the Queen, Blitz seeks to claim more territory and property in the name of the Queen, to let the Check Mates become the greatest band of outlaws on Locus Astra.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Blitz is a short mouse Lagoran with light gray/blue fur and pale blue eyes. They wear goggles, a brown shirt with the sleeves rolled up, and pants with black boots. They have several checkerboard-patterned ribbons tied to them and have pawn-shaped earrings.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blitz is a member of the Check Mates, and arrived on Locus Astra with the rest of them. Little else is known about them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blitz is extremely interested in technology, very energetic and somewhat naive at times. They tend to be brave and cheerful, extremely fanatic in their adoration of the Queen and their mission to claim more territory and property in her name.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Technology&lt;br /&gt;
* Invention&lt;br /&gt;
* Cheese&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
===Checkers===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is Blitz&#039;s fellow Check Mate and the two are quite close, one rarely being seen without the other when they can help it. Checkers refused to leave behind Blitz for any reason, and when Checkers was captured, Blitz broke her out within a day.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Blitz.png|Blitz headshot (Ghoste)&lt;br /&gt;
File:DISTRACTION1.png|DISTRACTION (Ghoste)&lt;br /&gt;
File:DISTRACTION2.png|DISTRACTION (Ghoste)&lt;br /&gt;
File:BlitzInspo.png|Blitz&#039;s Inspo Board (Ghoste)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Blitz&#039;s name comes from the term &#039;mouse slip&#039;, which happens when a player drops a piece onto the wrong square due to a slip of a computer mouse during a chess game, which alters the outcome in blitz or bullet games.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Blitz&amp;diff=1511</id>
		<title>Blitz</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Blitz&amp;diff=1511"/>
		<updated>2026-08-09T20:09:54Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Blitz&lt;br /&gt;
| image = Blitz.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = Blitz, &amp;quot;The Mouse Slip&amp;quot;, &amp;quot;Mouser&amp;quot; (Checkers)&lt;br /&gt;
| species = Lagoran&lt;br /&gt;
| pronouns = They/Them&lt;br /&gt;
| age = 16-17?&lt;br /&gt;
| height = height&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Short stature, checkerboard accessories, pockets of cheese&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Technological capabilities, cheesemaking&lt;br /&gt;
&lt;br /&gt;
| kin = The Check Mates (found family)&lt;br /&gt;
| marital = This is a teenager.&lt;br /&gt;
&lt;br /&gt;
| minecraft = comfirming&lt;br /&gt;
| discord = comfirming&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;DISTRACTION CHEESE!!&amp;quot; — Blitz&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blitz is a mouse Lagoran teenager, and the Check Mates&#039; technology &#039;expert&#039;. Energetic, brave to a fault, and fanatical about the Queen, Blitz seeks to claim more territory and property in the name of the Queen, to let the Check Mates become the greatest band of outlaws on Locus Astra.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Blitz is a short mouse Lagoran with light gray/blue fur and pale blue eyes. They wear goggles, a brown shirt with the sleeves rolled up, and pants with black boots. They have several checkerboard-patterned ribbons tied to them and have pawn-shaped earrings.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blitz is a member of the Check Mates, and arrived on Locus Astra with the rest of them. Little else is known about them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blitz is extremely interested in technology, very energetic and somewhat naive at times. They tend to be brave and cheerful, extremely fanatic in their adoration of the Queen and their mission to claim more territory and property in her name.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Technology&lt;br /&gt;
* Invention&lt;br /&gt;
* Cheese&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
===Checkers===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is Blitz&#039;s fellow Check Mate and the two are quite close, one rarely being seen without the other when they can help it. Checkers refused to leave behind Blitz for any reason, and when Checkers was captured, Blitz broke her out within a day.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Blitz.png|Blitz headshot (Ghoste)&lt;br /&gt;
File:DISTRACTION1.png|DISTRACTION (Ghoste)&lt;br /&gt;
File:DISTRACTION2.png|DISTRACTION (Ghoste)&lt;br /&gt;
File:BlitzInspo.png|Blitz&#039;s Inspo Board (Ghoste)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Blitz&#039;s name comes from the term &#039;mouse slip&#039;, which happens when a player drops a piece onto the wrong square due to a slip of a computer mouse during a chess game, which alters the outcome in blitz or bullet games.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Blitz&amp;diff=1510</id>
		<title>Blitz</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Blitz&amp;diff=1510"/>
		<updated>2026-08-09T20:09:45Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{UnderConstruction}}  {{Character | name = Blitz | image = Blitz.png  | title = Character Title / Role | aliases = Blitz, &amp;quot;The Mouse Slip&amp;quot;, &amp;quot;Mouser&amp;quot; (Checkers) | species = Lagoran | pronouns = They/Them | age = 16-17? | height = height | birthday = ??? | deathday = ??? | features = Short stature, checkerboard accessories, pockets of cheese  | homeworld = ??? | affiliation = The Check Mates | status = Alive  | abilities = Technological capabilities, cheesemaking  | kin =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Blitz&lt;br /&gt;
| image = Blitz.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = Blitz, &amp;quot;The Mouse Slip&amp;quot;, &amp;quot;Mouser&amp;quot; (Checkers)&lt;br /&gt;
| species = Lagoran&lt;br /&gt;
| pronouns = They/Them&lt;br /&gt;
| age = 16-17?&lt;br /&gt;
| height = height&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Short stature, checkerboard accessories, pockets of cheese&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Technological capabilities, cheesemaking&lt;br /&gt;
&lt;br /&gt;
| kin = The Check Mates (found family)&lt;br /&gt;
| marital = This is a teenager.&lt;br /&gt;
&lt;br /&gt;
| minecraft = comfirming&lt;br /&gt;
| discord = comfirming&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;DISTRACTION CHEESE!!&amp;quot; — Blitz&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blitz is a mouse Lagoran teenager, and the Check Mates&#039; technology &#039;expert&#039;. Energetic, brave to a fault, and fanatical about the Queen, Blitz seeks to claim more territory and property in the name of the Queen, to let the Check Mates become the greatest band of outlaws on Locus Astra.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Blitz is a short mouse Lagoran with light gray/blue fur and pale blue eyes. They wear goggles, a brown shirt with the sleeves rolled up, and pants with black boots. They have several checkerboard-patterned ribbons tied to them and have pawn-shaped earrings.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blitz is a member of the Check Mates, and arrived on Locus Astra with the rest of them. Little else is known about them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blitz is extremely interested in technology, very energetic and somewhat naive at times. They tend to be brave and cheerful, extremely fanatic in their adoration of the Queen and their mission to claim more territory and property in her name.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Technology&lt;br /&gt;
* Invention&lt;br /&gt;
* Cheese&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
===Checkers===&lt;br /&gt;
&#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039; is Blitz&#039;s fellow Check Mate and the two are quite close, one rarely being seen without the other when they can help it. Checkers refused to leave behind Blitz for any reason, and when Checkers was captured, Blitz broke her out within a day.&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Blitz.png|Blitz headshot (Ghoste)&lt;br /&gt;
File:DISTRACTION1.png|DISTRACTION (Ghoste)&lt;br /&gt;
File:DISTRACTION2.png|DISTRACTION (Ghoste)&lt;br /&gt;
File:BlitzInspo.png|Blitz&#039;s Inspo Board (Ghoste)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Blitz&#039;s name comes from the term &#039;mouse slip&#039;, which happens when a player drops a piece onto the wrong square due to a slip of a computer mouse during a chess game, which alters the outcome in blitz or bullet games.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Checkers&amp;diff=1509</id>
		<title>Checkers</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Checkers&amp;diff=1509"/>
		<updated>2026-08-09T20:07:46Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Checkers&amp;quot;&lt;br /&gt;
| image = Checkers.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Kid&amp;quot; (various Pathfinders)&lt;br /&gt;
| species = Caelune&lt;br /&gt;
| pronouns = She/They&lt;br /&gt;
| age = 18-19 years old&lt;br /&gt;
| height = 5&#039;1&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Poncho, cowboy hat, split dye hair, checkerboard themes&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Navigational &amp;quot;prowess&amp;quot;, high jumps&lt;br /&gt;
&lt;br /&gt;
| kin = Check Mates (found family)&lt;br /&gt;
| marital = This is a teenager.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Was I not supposed to say all that? Ah, I ain&#039;t so good at this, &#039;m sorry, fellas...&amp;quot; — Checkers&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Checkers&amp;quot; is a Caelune teenager and a member of &#039;&#039;&#039;[[The Check Mates]]&#039;&#039;&#039;, a chess-themed band of scruffy outlaws on Locus Astra. Despite all her bluster, she&#039;s typically only confident with her friends, and seems primarily inspired by Western movies.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Checkers is a Caelune with split dye hair tied into two braids. She has green eyes and small feathers on her cheeks, as well as a pair of small head wings. Her arms are her wings, which allow her to glide short distances with magical enhancements. She has a feathered avian tail and typically wears a large green poncho and a checkered bandanna around her neck. She&#039;s always wearing her cowboy hat and flight goggles, and her boots have chess piece spurs.&lt;br /&gt;
&lt;br /&gt;
Checkers&#039; feathers fluff up when they&#039;re spooked or upset.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Checkers avoids giving a ton of information about her past and how she came to arrive on Locus Astra with the rest of the Check Mates, simply stating they arrived by &#039;ship&#039;. She has implied she has been with the Queen for a while, but not much else is truly known about her.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Checkers has the same kind of naive bluster as her fellow Check Mates, but is noticeably easier to break down than the others, often dissolving under criticism and being quite easy to scare. She&#039;s frequently willing to sacrifice herself for the sake of her fellow Check Mates.&lt;br /&gt;
&lt;br /&gt;
Although painting herself as a great outlaw, Checkers&#039; worst crimes are usually petty theft of easily-replaceable items, vandalism, and other matters of little consequence. However, she feels such things are truly the greatest tricks of an outlaw. All for the Queen!&lt;br /&gt;
&lt;br /&gt;
Checkers is famously clumsy.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Sewing/clothmaking&lt;br /&gt;
* Spending time with her friends and family&lt;br /&gt;
* Campfires&lt;br /&gt;
* Western movies/cartoons/stories&lt;br /&gt;
* Open sky (meadows, fields) and sunlight&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Confined spaces&lt;br /&gt;
* Law enforcement&lt;br /&gt;
* Criticism, feeling like she&#039;s failed her friends&lt;br /&gt;
* Strangers&lt;br /&gt;
* Disrespect towards the Queen&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is Checkers&#039; fellow Check Mate, and she&#039;ll do anything to secure their safety and happiness. Checkers adores her friend and often treats them like a little sibling at times. When Blitz was captured, no actual resistance was needed to hold Checkers, since she refused to leave Blitz behind regardless.&lt;br /&gt;
&lt;br /&gt;
Checkers thinks of Blitz as an extremely clever inventor, seeing as Blitz can make sense of technology in ways Checkers cannot. The two also share a bond over being easily distracted by shiny things, which sometimes gets them into bad spots...&lt;br /&gt;
&lt;br /&gt;
=== Rox ===&lt;br /&gt;
Checkers thinks &#039;&#039;&#039;[[Rox]]&#039;&#039;&#039; is pushy and mean, and dislikes their attitude towards the Queen. They especially dislike how Rox and other Pathfinders make broad assumptions about Checkers and the Check Mates, minimizing them as a group.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
Checkers recognizes that &#039;&#039;&#039;[[Delta?|Delta]]&#039;&#039;&#039; was the Pathfinder who seemed kindest to her and Blitz, and feels he may resonate with them the most. As a result, she prefers his company to that of other Pathfinders, but finds him a little pushy at times and feels slightly uncomfortable about it.&lt;br /&gt;
&lt;br /&gt;
=== Mercutio ===&lt;br /&gt;
Checkers doesn&#039;t like to admit it, but &#039;&#039;&#039;[[Mercutio Hgarbera|Mercutio]]&#039;&#039;&#039; scares her and makes her extremely uncomfortable. He was the one who had Blitz by the neck for almost an hour straight, he&#039;s faster and stronger than either of them, and he was the one who dragged her into an obsidian cell and locked her in there. To her, Mercutio is a menace and a monster, despite him admittedly having never hurt her, since she feels he derives some joy out of terrorizing her.&lt;br /&gt;
&lt;br /&gt;
=== Euna ===&lt;br /&gt;
Checkers doesn&#039;t &#039;&#039;not&#039;&#039; like the &#039;&#039;&#039;[[Euna Caisa|mayor]]&#039;&#039;&#039;, but also feels she is being disingenuous at times. She&#039;s met many people who put on fake smiles and politeness and Euna unfortunately reminds her of that. Especially when she shows up with Mercutio standing right behind her.&lt;br /&gt;
=== Dr. Maya Sherazi ===&lt;br /&gt;
Checkers found &#039;&#039;&#039;[[Maya Sherazi|Dr. Sherazi]]&#039;&#039;&#039; gentle, but doesn&#039;t trust her very much on account of meeting her only after being hassled by so many strangers and put in an unfamiliar room for hours prior.&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Checkers.png|Checkers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Checkers doesn&#039;t really know how to use a real gun. She&#039;s never had to shoot anyone before. The most she&#039;s done is shoot toy guns. None of her friends have corrected her.&lt;br /&gt;
* Checkers&#039; favorite movie would be Rango (the in-universe equivalent, of course)&lt;br /&gt;
* Checkers actually knows how to play chess but none of her friends believe her, so she hasn&#039;t really spoken up about it.&lt;br /&gt;
* Checkers can cook, and the result is edible. Kinda.&lt;br /&gt;
* Checkers claims the Queen gave her the checkered bandanna she wears. She made her own poncho.&lt;br /&gt;
* Checkers&#039; hat and bandanna are very important to her.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:BlitzInspo.png&amp;diff=1508</id>
		<title>File:BlitzInspo.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:BlitzInspo.png&amp;diff=1508"/>
		<updated>2026-08-09T20:05:16Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:DISTRACTION2.png&amp;diff=1507</id>
		<title>File:DISTRACTION2.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:DISTRACTION2.png&amp;diff=1507"/>
		<updated>2026-08-09T20:05:10Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:DISTRACTION1.png&amp;diff=1506</id>
		<title>File:DISTRACTION1.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:DISTRACTION1.png&amp;diff=1506"/>
		<updated>2026-08-09T20:02:49Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:Blitz.png&amp;diff=1505</id>
		<title>File:Blitz.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:Blitz.png&amp;diff=1505"/>
		<updated>2026-08-09T20:02:28Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1504</id>
		<title>! Timeline</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1504"/>
		<updated>2026-08-09T19:52:24Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page serves as a timeline of events of Solstice: Meridian, primarily featuring GM-run events. This page serves as a means to keep everyone caught up on the events of the server, so those who couldn&#039;t take part in the events have access to the same information.&lt;br /&gt;
&lt;br /&gt;
This may not include all &#039;&#039;character&#039;&#039; events not run by GMs.&lt;br /&gt;
&lt;br /&gt;
== [[The Pathfinder Event]]==&lt;br /&gt;
[[File:The Pathfinder Event.png|thumb|The Pathfinder Event - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
During Part 1 of the Pathfinder Event on July 10th, participants gathered at their new home, the Anchor. Players were sorted into three groups based on whether they arrived legally, via criminal means, or through being randomly deposited onto the world. Pathfinders were introduced to their primary HSC contact, Agent Night, alongside secondary leaders Dr. Maya Sherazi and Elijah Hummingbird, and town mayor Euna Caisa. Although the group dispersed to tackle initial tasks like material gathering, farming, and cleaning, tensions continue to rise and new friendships begin to blossom.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
Part 2 of the Pathfinder Event took place on July 11th, and served as a smaller continuation to welcome arriving stragglers. This meeting in the Anchor also introduced a significant new discovery: a strange, dark blue fungus overtaking various underground cities, prompting official warnings of caution. Meanwhile, the Pathfinders reported excellent progress on renovating the Anchor, establishing a farm and proper storage, earning Agent Night&#039;s approval. Elijah led a group to set up advanced communication towers to send and receive signals.&lt;br /&gt;
&lt;br /&gt;
== [[The Infernal Signal]] ==&lt;br /&gt;
[[File:The Infernal Signal.png|thumb|The Infernal Signal - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Prologue/Lead-Up ===&lt;br /&gt;
Following a town hall meeting called by Mayor Euna Caisa regarding proper conduct toward local villagers, the Pathfinders heard a massive explosion that seemed to originate from the Four Perils&#039; settlement. Investigating the base&#039;s soot-covered basement, Dr. Maya Sherazi and Arden Steele confirmed that the missing Xeroc&#039;s remains were not present. This left the Pathfinders with a perplexing mystery and far more questions than answers...&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
After picking up a radio transmission from Xeroc on a neighboring, hot, lava-filled sphere, the Pathfinders traveled through an obsidian portal near Grainland with the intent of rescuing him. Along the way, they encountered two strangers: a piglin named &#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039;, and a sculk-infested Aurelian named &#039;&#039;&#039;[[Shay]]&#039;&#039;&#039;. The group worked together to solve a puzzle located at the corners of a magic barrier that seemed to limit the amount of exploration that the Pathfinders could do. The resulting magical instability forced a hasty evacuation, with Shay in tow while Tuph stayed behind. Disagreements over Shay&#039;s presence in town led to his temporary placement in a clinic, but Maria freed him using a flash grenade as a distraction. Although she was detained by Aris, Mayor Caisa ultimately ordered her release.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
The following day, a tense town hall meeting was held where HSC Officer Colton Glass sentenced Maria to several months of hard labor for her actions, while a subsequent discussion on sculk revealed its alleged non-contagious nature and its resistance to cellular study. Pathfinders discussed the risks of body augmentation and consumption of the sculk. Returning to the Nether through the now-stable portals, the Pathfinders solved the remaining components of the ritual puzzle by extinguishing candles, which summoned a flying, three-headed skeletal creature known as &amp;quot;the Wither&amp;quot;. Although the Pathfinders defeated the monster, Shay suddenly re-appeared, acquired the dropped star-shaped relic, and escaped, leaving the group free to explore the expanded Nether now that the barrier had collapsed.&lt;br /&gt;
&lt;br /&gt;
== Interlude 1 ==&lt;br /&gt;
Shortly after Shay&#039;s disappearance, they appeared once more in the Anchor, meeting Xeroc there. Shay now has a fully sculk-based left arm, a new development since being seen last. Shay tells Xeroc that their new mission is to visit and note down important locations, and Xeroc begins to bring them on a tour of Locus Astra. Along the way, they encounter a being that the Pathfinders would later refer to as &amp;quot;&#039;&#039;&#039;[[Visor|supervisor]]&#039;&#039;&#039;&amp;quot; given Shay refers to them as such, even if that is not their name. Supervisor, Shay, and Xeroc then go on a longer tour of every waystone placed in Locus Astra, with Mercutio and Ezra tagging along at times.&lt;br /&gt;
&lt;br /&gt;
Eventually, Shay is offered save harbor by Xeroc at an undisclosed location.&lt;br /&gt;
&lt;br /&gt;
Shay is later attacked by Orbit/Voranj near the Four Perils&#039; waystone. This deeply alarms and frightens the supervisor, who is able to drag Shay to safety, as they cannot make the journey back home in their state. Leaving them in a secret location to be found by Xeroc, the supervisor goes to find Beau to beg for assistance. Beau manages to calm them down, and sends Ezra to gather more information about what happened. The Pathfinders are plunged into a debate about the situation in general, and eventually get Orbit to agree to not attack Shay any longer, albeit begrudgingly.&lt;br /&gt;
&lt;br /&gt;
The following day, right after the sculk science team finishes their experiments for the night, Lerinov and Dr. Sherazi are called into the clinic by Xeroc to treat Shay, who has six broken ribs and a punctured lung. Dr. Sherazi, with Lerinov&#039;s assistance, is able to save Shay&#039;s life, cementing their ribs and repairing the lung. Shay departs with Xeroc, who transports them North and talks to them about the shared future of the Pathfinders and the group Shay is part of.&lt;br /&gt;
&lt;br /&gt;
All the while, Delta, Soup, and Yvelle descend into a cave system for another bout of sculk clearing. While down there, the sculk grew enormously aggressive, and many wardens descended upon the trio. Yvelle begged the others to turn around and find a way out, but they refused. Eventually, Xeroc and many other Pathfinders demanded all fall back. Xeroc explained that by destroying sculk, we were desecrating native holy grounds in a foreign land.&lt;br /&gt;
&lt;br /&gt;
All Pathfinders thus are restricted to not interact with, and especially not destroy, any sculk going forward. Xeroc and Shay are to act as ambassadors between the two groups.&lt;br /&gt;
&lt;br /&gt;
=== Interlude 2 ===&lt;br /&gt;
As work on sculk dies down temporarily, a new group makes its presence known on Locus Astra: &#039;&#039;&#039;[[The Check Mates]]&#039;&#039;&#039;. Two members, a pair of teens named &#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Checkers]]&#039;&#039;&#039;, appear in the Anchor with the intention of claiming it and various property for their &#039;Queen&#039;. The two were swiftly captured by Mercutio, and a small group of Pathfinders discussed what to do with them.&lt;br /&gt;
&lt;br /&gt;
Eventually, Blitz was able to escape, but Checkers stepped in the way to buy them time. Mercutio was able to hold Checkers captive in an obsidian room in his basement. The next day, Blitz snuck back into the Anchor, exploding part of the cell and freeing Checkers. The two fled for the hills, before stealing a boat from the Anchor and fleeing.&lt;br /&gt;
&lt;br /&gt;
The two explored a bit more, eventually finding themselves at Grainland, where several Pathfinders arrived and chatted with them. Checkers revealed the details of her captivity, and the two were given a variety of valuables (including gems, food items, and gear) before departing, sailing away into the sunset.&lt;br /&gt;
&lt;br /&gt;
Additionally, during this time, Dr. Indiga Hess passed away after experimenting in the Weeping Well with Penumbra and Aqua. When news of the first Pathfinder death reached the High Stellar Council, Dr. Sherazi departed for the Olive to meet with HSC officials about it. At the same time, a HSC approved attorney named &#039;&#039;&#039;[[Savannah Crest]]&#039;&#039;&#039; arrived on Locus Astra to meet with her potential future clients.&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1494</id>
		<title>The Check Mates</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Check_Mates&amp;diff=1494"/>
		<updated>2026-08-06T23:37:50Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Group | name = The Check Mates | image = Placeholder.png | status = Active | members = ??? | base = ??? | allies = ??? | enemies = ??? }}  &amp;lt;blockquote&amp;gt; &amp;#039;&amp;#039;&amp;quot;You just got CHECKMATED!!!&amp;quot; --average Check Mate&amp;#039;&amp;#039; &amp;lt;/blockquote&amp;gt;  The Check Mates are a band of outlaws that are a general nuisance on Locus Astra, despite not exactly being... a threat.   == Mission Statement/Principles == The Check Mates seem to be imitating a classic Western band of outlaws, and seek to enact gran...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group&lt;br /&gt;
| name = The Check Mates&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
| status = Active&lt;br /&gt;
| members = ???&lt;br /&gt;
| base = ???&lt;br /&gt;
| allies = ???&lt;br /&gt;
| enemies = ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;You just got CHECKMATED!!!&amp;quot; --average Check Mate&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Check Mates are a band of outlaws that are a general nuisance on Locus Astra, despite not exactly being... a threat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mission Statement/Principles ==&lt;br /&gt;
The Check Mates seem to be imitating a classic Western band of outlaws, and seek to enact grand plans to steal and claim territory and items in the name of a mysterious entity known as the &#039;Queen&#039;.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
The Check Mates swear there are plenty of them...&lt;br /&gt;
&lt;br /&gt;
=== Checkers ===&lt;br /&gt;
Checkers is a Caelune gunslinger who can&#039;t actually use a gun very well.&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
Blitz is a short-statured mouse Lagoran who is the crew&#039;s inventor and technician. They also are proficient in cheesemaking!&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
According to them, they arrived on Locus Astra before the Pathfinding Initiative, but after the HSC sent the Build Bots (outrunners) to construct the initial Anchor. As for how they arrived... &#039;ship&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Groups]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Checkers&amp;diff=1493</id>
		<title>Checkers</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Checkers&amp;diff=1493"/>
		<updated>2026-08-06T23:06:16Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Character | name = &amp;quot;Checkers&amp;quot; | image = Checkers.png  | title = Character Title / Role | aliases = &amp;quot;Kid&amp;quot; (various Pathfinders) | species = Caelune | pronouns = She/They | age = 18-19 years old | height = 5&amp;#039;1 | birthday = ??? | deathday = ??? | features = Poncho, cowboy hat, split dye hair, checkerboard themes  | homeworld = ??? | affiliation = The Check Mates | status = Alive  | abilities = Jump boost, slow fall  | kin = Check Mates (found family) | marital = This is a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Checkers&amp;quot;&lt;br /&gt;
| image = Checkers.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Kid&amp;quot; (various Pathfinders)&lt;br /&gt;
| species = Caelune&lt;br /&gt;
| pronouns = She/They&lt;br /&gt;
| age = 18-19 years old&lt;br /&gt;
| height = 5&#039;1&lt;br /&gt;
| birthday = ???&lt;br /&gt;
| deathday = ???&lt;br /&gt;
| features = Poncho, cowboy hat, split dye hair, checkerboard themes&lt;br /&gt;
&lt;br /&gt;
| homeworld = ???&lt;br /&gt;
| affiliation = The Check Mates&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Jump boost, slow fall&lt;br /&gt;
&lt;br /&gt;
| kin = Check Mates (found family)&lt;br /&gt;
| marital = This is a teenager.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Was I not supposed to say all that? Ah, I ain&#039;t so good at this, &#039;m sorry, fellas...&amp;quot; — Checkers&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Checkers&amp;quot; is a Caelune teenager and a member of &#039;&#039;&#039;[[The Check Mates]]&#039;&#039;&#039;, a chess-themed band of scruffy outlaws on Locus Astra. Despite all her bluster, she&#039;s typically only confident with her friends, and seems primarily inspired by Western movies.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Checkers is a Caelune with split dye hair tied into two braids. She has green eyes and small feathers on her cheeks, as well as a pair of small head wings. Her arms are her wings, which allow her to glide short distances with magical enhancements. She has a feathered avian tail and typically wears a large green poncho and a checkered bandanna around her neck. She&#039;s always wearing her cowboy hat and flight goggles, and her boots have chess piece spurs.&lt;br /&gt;
&lt;br /&gt;
Checkers&#039; feathers fluff up when they&#039;re spooked or upset.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Checkers avoids giving a ton of information about her past and how she came to arrive on Locus Astra with the rest of the Check Mates, simply stating they arrived by &#039;ship&#039;. She has implied she has been with the Queen for a while, but not much else is truly known about her.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Checkers has the same kind of naive bluster as her fellow Check Mates, but is noticeably easier to break down than the others, often dissolving under criticism and being quite easy to scare. She&#039;s frequently willing to sacrifice herself for the sake of her fellow Check Mates.&lt;br /&gt;
&lt;br /&gt;
Although painting herself as a great outlaw, Checkers&#039; worst crimes are usually petty theft of easily-replaceable items, vandalism, and other matters of little consequence. However, she feels such things are truly the greatest tricks of an outlaw. All for the Queen!&lt;br /&gt;
&lt;br /&gt;
Checkers is famously clumsy.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Sewing/clothmaking&lt;br /&gt;
* Spending time with her friends and family&lt;br /&gt;
* Campfires&lt;br /&gt;
* Western movies/cartoons/stories&lt;br /&gt;
* Open sky (meadows, fields) and sunlight&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Confined spaces&lt;br /&gt;
* Law enforcement&lt;br /&gt;
* Criticism, feeling like she&#039;s failed her friends&lt;br /&gt;
* Strangers&lt;br /&gt;
* Disrespect towards the Queen&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Blitz ===&lt;br /&gt;
&#039;&#039;&#039;[[Blitz]]&#039;&#039;&#039; is Checkers&#039; fellow Check Mate, and she&#039;ll do anything to secure their safety and happiness. Checkers adores her friend and often treats them like a little sibling at times. When Blitz was captured, no actual resistance was needed to hold Checkers, since she refused to leave Blitz behind regardless.&lt;br /&gt;
&lt;br /&gt;
Checkers thinks of Blitz as an extremely clever inventor, seeing as Blitz can make sense of technology in ways Checkers cannot. The two also share a bond over being easily distracted by shiny things, which sometimes gets them into bad spots...&lt;br /&gt;
&lt;br /&gt;
=== Rox ===&lt;br /&gt;
Checkers thinks &#039;&#039;&#039;[[Rox]]&#039;&#039;&#039; is pushy and mean, and dislikes their attitude towards the Queen. They especially dislike how Rox and other Pathfinders make broad assumptions about Checkers and the Check Mates, minimizing them as a group.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
Checkers recognizes that &#039;&#039;&#039;[[Delta?|Delta]]&#039;&#039;&#039; was the Pathfinder who seemed kindest to her and Blitz, and feels he may resonate with them the most. As a result, she prefers his company to that of other Pathfinders, but finds him a little pushy at times and feels slightly uncomfortable about it.&lt;br /&gt;
&lt;br /&gt;
=== Mercutio ===&lt;br /&gt;
Checkers doesn&#039;t like to admit it, but &#039;&#039;&#039;[[Mercutio Hgarbera|Mercutio]]&#039;&#039;&#039; scares her and makes her extremely uncomfortable. He was the one who had Blitz by the neck for almost an hour straight, he&#039;s faster and stronger than either of them, and he was the one who dragged her into an obsidian cell and locked her in there. To her, Mercutio is a menace and a monster, despite him admittedly having never hurt her, since she feels he derives some joy out of terrorizing her.&lt;br /&gt;
&lt;br /&gt;
=== Euna ===&lt;br /&gt;
Checkers doesn&#039;t &#039;&#039;not&#039;&#039; like the &#039;&#039;&#039;[[Euna Caisa|mayor]]&#039;&#039;&#039;, but also feels she is being disingenuous at times. She&#039;s met many people who put on fake smiles and politeness and Euna unfortunately reminds her of that. Especially when she shows up with Mercutio standing right behind her.&lt;br /&gt;
=== Dr. Maya Sherazi ===&lt;br /&gt;
Checkers found &#039;&#039;&#039;[[Maya Sherazi|Dr. Sherazi]]&#039;&#039;&#039; gentle, but doesn&#039;t trust her very much on account of meeting her only after being hassled by so many strangers and put in an unfamiliar room for hours prior.&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Checkers.png|Checkers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* Checkers doesn&#039;t really know how to use a real gun. She&#039;s never had to shoot anyone before. The most she&#039;s done is shoot toy guns. None of her friends have corrected her.&lt;br /&gt;
* Checkers&#039; favorite movie would be Rango (the in-universe equivalent, of course)&lt;br /&gt;
* Checkers actually knows how to play chess but none of her friends believe her, so she hasn&#039;t really spoken up about it.&lt;br /&gt;
* Checkers can cook, and the result is edible. Kinda.&lt;br /&gt;
* Checkers claims the Queen gave her the checkered bandanna she wears. She made her own poncho.&lt;br /&gt;
* Checkers&#039; hat and bandanna are very important to her.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:Checkers.png&amp;diff=1492</id>
		<title>File:Checkers.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:Checkers.png&amp;diff=1492"/>
		<updated>2026-08-06T22:44:42Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Anchor&amp;diff=1471</id>
		<title>The Anchor</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Anchor&amp;diff=1471"/>
		<updated>2026-08-02T22:48:42Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
| name = The Anchor&lt;br /&gt;
| image = The_Anchor.png&lt;br /&gt;
&lt;br /&gt;
| events = Main Hub, server start&lt;br /&gt;
| mods = Misc/All&lt;br /&gt;
|planetstatus=on Locus Astra, a sphere}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Home&#039;s where the good food and good company are, anyway.&amp;quot; — HSC contracted worker, building the Anchor&#039;s initial structures&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Anchor is the first settlement on Locus Astra to be constructed in relation to the Pathfinding Initiative. It will serve as the central hub for operations relating to the expedition. It was founded as an outpost following the discovery of the sphere and the High Stellar Council&#039;s agreement on the terms of the mission.&lt;br /&gt;
&lt;br /&gt;
Today, the Anchor is considered neutral territory under the oversight of the High Stellar Council, leaving it subject to interstellar law as a whole but away from the influence of individual nations should conflict break out during the mission itself.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The Anchor was created as a collection of prefabricated structures assembled by a construction crew sent prior to the Pathfinders&#039; landing on Locus Astra. The original camp consists of very few buildings and is designed to be practical rather than to provide much of an advantage for the Pathfinders.&lt;br /&gt;
&lt;br /&gt;
Its purpose is largely to place a roof over the heads of the Pathfinders while they explore and carve out a place for themselves on the sphere.&lt;br /&gt;
&lt;br /&gt;
==Notable Locations==&lt;br /&gt;
&lt;br /&gt;
=== The Tavern ===&lt;br /&gt;
The Tavern is a common gathering location for those seeking a drink or food, and is one of the first buildings anyone sees upon entering the Anchor.&lt;br /&gt;
&lt;br /&gt;
=== The Inn ===&lt;br /&gt;
The Inn is the Anchor&#039;s built-in residential quarters, provided by the HSC so Pathfinders who do not build their own sleeping arrangements would not be rendered houseless. The inn features three stories worth of sleeping space.&lt;br /&gt;
&lt;br /&gt;
=== The Fishing Shack ===&lt;br /&gt;
Exactly what it sounds like, the fishing shack is the place to go for sailors and fishermen alike.&lt;br /&gt;
&lt;br /&gt;
=== Villager Settlement ===&lt;br /&gt;
Following debates about how to handle the native sapient life discovered on Locus Astra, as well as the rescue of two of said villagers from the ocean, the Pathfinders have arranged for a villager settlement to be constructed to house them properly.&lt;br /&gt;
&lt;br /&gt;
=== The Mayoral Office ===&lt;br /&gt;
Mayor Euna&#039;s office is more or less always open for concerned visitors, and recently is equipped with a security turret system to deter assassins (in the form of pillagers). When Mayor Euna herself is not present here, her assistant Mercutio likely is.&lt;br /&gt;
&lt;br /&gt;
=== The Workshop and Storage ===&lt;br /&gt;
A one-stop shop for materials and crafting, the Workshop is a two-story building that features both an expansive dimensional storage system as well as several necessary facilities for processing materials.&lt;br /&gt;
&lt;br /&gt;
=== The Town Hall ===&lt;br /&gt;
The town hall is the site of much debate and discussion among Pathfinders, becoming a central meeting location for a variety of occassions. The Town Hall&#039;s construction was largely overseen by Mayor Euna as well as Aris Kross.&lt;br /&gt;
&lt;br /&gt;
=== Anchor Medical ===&lt;br /&gt;
The first major build expansion to be handled through builder bots, Anchor medical is a three-story building featuring medical facilities as well as research space. The design and construction of the building was overseen by Dr. Maya Sherazi, and largely completed by bots BB DL-6 and BB C130.&lt;br /&gt;
&lt;br /&gt;
The building also features a basement to serve as a quarantine zone, and the third floor holds a large glass dome for a ceiling, equipped as ritual space per Dr. Sherazi&#039;s request.&lt;br /&gt;
&lt;br /&gt;
=== Cybernetics Clinic ===&lt;br /&gt;
Originally a temporary medical facility due to Anchor Medical being a work in progress, the clinic is well-equipped for cybernetics installation. Its construction was overseen by Lerinov.&lt;br /&gt;
&lt;br /&gt;
=== Sculk Science Lab ===&lt;br /&gt;
Needing a secure space to study the sculk, the sculk science team does all their work in the sculk science lab, constructed in the former bunker space discovered at the Anchor. The lab facility doors require a special key to enter, and have a calibrated security system to prevent unauthorized individuals from breaking in.&lt;br /&gt;
&lt;br /&gt;
==Characters Met/Encountered==&lt;br /&gt;
You!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Visor&amp;diff=1470</id>
		<title>Visor</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Visor&amp;diff=1470"/>
		<updated>2026-08-02T22:39:25Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Visor&amp;quot;?&lt;br /&gt;
| image = Visor.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Supervisor&amp;quot;, &amp;quot;Visor&amp;quot;, &amp;quot;Boss&amp;quot;(Shay), &amp;quot;Little warden&amp;quot; (Cass), &amp;quot;La creatura&amp;quot; (Lerinov), &amp;quot;Wandering one&amp;quot; (Mercutio)&lt;br /&gt;
| species = Presumed to be a sculk creature&lt;br /&gt;
| pronouns = They/It&lt;br /&gt;
| age = &amp;quot;Young&amp;quot; by their standards, whatever that means&lt;br /&gt;
| height = Itty bitty&lt;br /&gt;
| birthday = &amp;quot;What is word, question?&amp;quot;&lt;br /&gt;
| deathday = :(&lt;br /&gt;
| features = Sculk antennae, tail&lt;br /&gt;
&lt;br /&gt;
| homeworld = Locus Astra?&lt;br /&gt;
| affiliation = Sculk&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Sound sensitivity, noise mimicry, communication with sculk&lt;br /&gt;
&lt;br /&gt;
| kin = &amp;quot;Big brother&amp;quot; (wardens), &amp;quot;Little brother&amp;quot; (Orbit/Voranj)&lt;br /&gt;
| marital = This is a baby.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Greeting greeting! Pathfinder want be new friend, question?&amp;quot; — &amp;quot;Visor&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visor&amp;quot;, short for &amp;quot;Supervisor&amp;quot;, was named by the Pathfinders upon their first appearances near the Anchor. They are Shay&#039;s supervisor (or boss), but they don&#039;t appear to be very interested in that job...&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Visor wears a long, hooded, dark teal cloak with oversized sleeves that go over their hands. Their face and head are not visible, the cloak hiding their face entirely, no matter if a light is shined into the cloak&#039;s hood or not. Visor has a webbed tail and a set of antennae that are reminiscent of the horns of a Warden.&lt;br /&gt;
&lt;br /&gt;
Although not visible, Visor has confirmed they do not have eyes, and are thus blind. They &#039;see&#039; with sound, using their antennae.&lt;br /&gt;
&lt;br /&gt;
Visor has paws. Not that anyone can see that, their sleeves drape over their paws.&lt;br /&gt;
&lt;br /&gt;
Visor is short in stature, being small enough and light enough to be picked up by most Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;&amp;quot;Mmm... been here long time. Long long time. Seen many. Seen many friend, many friend... many foe. But have many friend now! Happy happy. Hm? Not answer to question? Mmm... apology apology! More is secret!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Despite being someone of clear import to the sculk organization, Visor is inherently childlike and quite innocent. They adore learning about new things, and can be very talkative and very chatty when given the chance.&lt;br /&gt;
&lt;br /&gt;
Visor has a particular affinity for worms and caterpillars, and will often ask for them as gifts. When asked why they like them, they simply say that worms are &#039;small, quiet, and wiggly, like me!&#039;&lt;br /&gt;
&lt;br /&gt;
Visor dislikes loud noises and noisy people, and can be surprisingly snarky at times, especially when they disagree with someone about something or other.&lt;br /&gt;
&lt;br /&gt;
Visor sees most actions as games, and their main objective in life is to play, even if such &#039;games&#039; are far more violent than they seem to understand.&lt;br /&gt;
&lt;br /&gt;
Visor has some difficulty speaking and understanding complicated words, but picks up on these things fast when taught. They tend to punctuate sentences with the word &#039;question&#039; or &#039;statement&#039;, and refer to people with prefixes like &#039;Pathfinder&#039; or &#039;friend&#039;. They also tend to repeat words several times, seemingly for emphasis or because it just feels nice to say.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Worms&lt;br /&gt;
* Caterpillars&lt;br /&gt;
* Apples (Shay says sometimes there is a worm inside. They love this)&lt;br /&gt;
* Golden apples&lt;br /&gt;
* Veggie sandwich (...they like picking it apart to inspect all the things inside)&lt;br /&gt;
* Elder guardian plush they got from Polaris (I think?)&lt;br /&gt;
* Playing!! Learning!!&lt;br /&gt;
* Their family :)&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Criminals (&amp;quot;crim-nells&amp;quot;)&lt;br /&gt;
* Being in trouble&lt;br /&gt;
* Loud noises and loud things (guns, machines, etc)&lt;br /&gt;
* Playmates being hurt (when they understand what &#039;hurt&#039; is)&lt;br /&gt;
* Green tea&lt;br /&gt;
* Big responsibilities, boring work&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Shay]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Shay! Friend Shay! Happy to know Shay. Shay nice, Shay quiet. Shay good, got sparkle from hot place, BIG celebration! Like to follow Shay. Others say follow Shay to make sure job go good. Job go very good, so all is good! Happy happy.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Xeroc]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Fire friend! Fire friend, is friend of Shay. Very good friend of Shay. Shay liiiiike. Is nice! Warm warm warm.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Beau]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Good good! Talk talk talk to me. Happy happy! Friend Beau have worm for me always, talk to me long time, very good. Was good help after Shay hurt. Nice nice. Like Beau. Want bring gift for Beau later! Have to make good present.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Aris]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hehehe, spinny thing on head... mmm, ask lot question! But nice, gave caterpillar. Friend Aris nice voice! Not loud not noisy. Remind of... mmm. Asks about games! Likes play games? Good friend!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Mercutio Hgarbera|Mercutio]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Mer-cut-io gave Pathfinder talk box! Now I talk talk with other Pathfinder and with brother! Am grateful, gratitude gratitude.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lerinov]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Lerinov hold flat paper thing and ask question, ask how Shay get to Locus Astra. I say move, he say &#039;mac-ah-reh-nah&#039;. Do not know what word mean? But gave worm, is friend of fire friend. So is good probably!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Delta?|Delta]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Delta is pess-i-mist! Sad sad sad, grumpy angry stupid. Hehee. Is okay, is okay! Shay forgive Pathfinder, so below can forgive Pathfinder too, maybe maybe! Hope!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Voranj|Voranj/Orbit]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Brother! Little brother! Fun playtime in future hope hope hope? Hope not angry anymore? No hurt? Hope play better game than &#039;hit Shay with stick&#039; game. Did not like that game. Not fun anymore. No hit Shay with stick game, other game! Play play!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Maya Sherazi|Dr. Maya Sherazi]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Gave apple many apple. Help Shay, say help Shay, yes yes. Is nice? Reminds of... mm. Is good! Nice nice. Feel bad stole healing box... but she say okay! Not in trouble! Generous generous.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lewis]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Wrong opinion on caterpillar. Yucky yucky.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Visor.png|&amp;quot;Visor&amp;quot;&lt;br /&gt;
File:Visorinspo.png|&amp;quot;Visor&amp;quot; inspo board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
*Visor, like most little kids, explores most unfamiliar things in the world by shoving them directly in their mouth. They need to stop doing this. Shay has had to desperately take things out of their paws before they can stuff hazardous materials into their mouth.&lt;br /&gt;
*Visor likes soft and cozy places. The inn&#039;s beds, the cushions in the town hall, a soft shrub, etc etc.&lt;br /&gt;
*They shed sculk ambiently and unintentionally. Can&#039;t help it. This shedding gets worse when under extreme stress.&lt;br /&gt;
*Worms and sculk tend to be left wherever they spend a lot of time. They also leave worms for people they like, as a little gift, since they like worms so much.&lt;br /&gt;
*Their tail wags when they&#039;re happy.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1469</id>
		<title>! Timeline</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1469"/>
		<updated>2026-08-02T22:38:16Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page serves as a timeline of events of Solstice: Meridian, primarily featuring GM-run events. This page serves as a means to keep everyone caught up on the events of the server, so those who couldn&#039;t take part in the events have access to the same information.&lt;br /&gt;
&lt;br /&gt;
This may not include all &#039;&#039;character&#039;&#039; events not run by GMs.&lt;br /&gt;
&lt;br /&gt;
== [[The Pathfinder Event]]==&lt;br /&gt;
[[File:The Pathfinder Event.png|thumb|The Pathfinder Event - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
During Part 1 of the Pathfinder Event on July 10th, participants gathered at their new home, the Anchor. Players were sorted into three groups based on whether they arrived legally, via criminal means, or through being randomly deposited onto the world. Pathfinders were introduced to their primary HSC contact, Agent Night, alongside secondary leaders Dr. Maya Sherazi and Elijah Hummingbird, and town mayor Euna Caisa. Although the group dispersed to tackle initial tasks like material gathering, farming, and cleaning, tensions continue to rise and new friendships begin to blossom.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
Part 2 of the Pathfinder Event took place on July 11th, and served as a smaller continuation to welcome arriving stragglers. This meeting in the Anchor also introduced a significant new discovery: a strange, dark blue fungus overtaking various underground cities, prompting official warnings of caution. Meanwhile, the Pathfinders reported excellent progress on renovating the Anchor, establishing a farm and proper storage, earning Agent Night&#039;s approval. Elijah led a group to set up advanced communication towers to send and receive signals.&lt;br /&gt;
&lt;br /&gt;
== [[The Infernal Signal]] ==&lt;br /&gt;
[[File:The Infernal Signal.png|thumb|The Infernal Signal - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Prologue/Lead-Up ===&lt;br /&gt;
Following a town hall meeting called by Mayor Euna Caisa regarding proper conduct toward local villagers, the Pathfinders heard a massive explosion that seemed to originate from the Four Perils&#039; settlement. Investigating the base&#039;s soot-covered basement, Dr. Maya Sherazi and Arden Steele confirmed that the missing Xeroc&#039;s remains were not present. This left the Pathfinders with a perplexing mystery and far more questions than answers...&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
After picking up a radio transmission from Xeroc on a neighboring, hot, lava-filled sphere, the Pathfinders traveled through an obsidian portal near Grainland with the intent of rescuing him. Along the way, they encountered two strangers: a piglin named &#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039;, and a sculk-infested Aurelian named &#039;&#039;&#039;[[Shay]]&#039;&#039;&#039;. The group worked together to solve a puzzle located at the corners of a magic barrier that seemed to limit the amount of exploration that the Pathfinders could do. The resulting magical instability forced a hasty evacuation, with Shay in tow while Tuph stayed behind. Disagreements over Shay&#039;s presence in town led to his temporary placement in a clinic, but Maria freed him using a flash grenade as a distraction. Although she was detained by Aris, Mayor Caisa ultimately ordered her release.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
The following day, a tense town hall meeting was held where HSC Officer Colton Glass sentenced Maria to several months of hard labor for her actions, while a subsequent discussion on sculk revealed its alleged non-contagious nature and its resistance to cellular study. Pathfinders discussed the risks of body augmentation and consumption of the sculk. Returning to the Nether through the now-stable portals, the Pathfinders solved the remaining components of the ritual puzzle by extinguishing candles, which summoned a flying, three-headed skeletal creature known as &amp;quot;the Wither&amp;quot;. Although the Pathfinders defeated the monster, Shay suddenly re-appeared, acquired the dropped star-shaped relic, and escaped, leaving the group free to explore the expanded Nether now that the barrier had collapsed.&lt;br /&gt;
&lt;br /&gt;
== Interlude 1 ==&lt;br /&gt;
Shortly after Shay&#039;s disappearance, they appeared once more in the Anchor, meeting Xeroc there. Shay now has a fully sculk-based left arm, a new development since being seen last. Shay tells Xeroc that their new mission is to visit and note down important locations, and Xeroc begins to bring them on a tour of Locus Astra. Along the way, they encounter a being that the Pathfinders would later refer to as &amp;quot;&#039;&#039;&#039;[[Visor|supervisor]]&#039;&#039;&#039;&amp;quot; given Shay refers to them as such, even if that is not their name. Supervisor, Shay, and Xeroc then go on a longer tour of every waystone placed in Locus Astra, with Mercutio and Ezra tagging along at times.&lt;br /&gt;
&lt;br /&gt;
Eventually, Shay is offered save harbor by Xeroc at an undisclosed location.&lt;br /&gt;
&lt;br /&gt;
Shay is later attacked by Orbit/Voranj near the Four Perils&#039; waystone. This deeply alarms and frightens the supervisor, who is able to drag Shay to safety, as they cannot make the journey back home in their state. Leaving them in a secret location to be found by Xeroc, the supervisor goes to find Beau to beg for assistance. Beau manages to calm them down, and sends Ezra to gather more information about what happened. The Pathfinders are plunged into a debate about the situation in general, and eventually get Orbit to agree to not attack Shay any longer, albeit begrudgingly.&lt;br /&gt;
&lt;br /&gt;
The following day, right after the sculk science team finishes their experiments for the night, Lerinov and Dr. Sherazi are called into the clinic by Xeroc to treat Shay, who has six broken ribs and a punctured lung. Dr. Sherazi, with Lerinov&#039;s assistance, is able to save Shay&#039;s life, cementing their ribs and repairing the lung. Shay departs with Xeroc, who transports them North and talks to them about the shared future of the Pathfinders and the group Shay is part of.&lt;br /&gt;
&lt;br /&gt;
All the while, Delta, Soup, and Yvelle descend into a cave system for another bout of sculk clearing. While down there, the sculk grew enormously aggressive, and many wardens descended upon the trio. Yvelle begged the others to turn around and find a way out, but they refused. Eventually, Xeroc and many other Pathfinders demanded all fall back. Xeroc explained that by destroying sculk, we were desecrating native holy grounds in a foreign land.&lt;br /&gt;
&lt;br /&gt;
All Pathfinders thus are restricted to not interact with, and especially not destroy, any sculk going forward. Xeroc and Shay are to act as ambassadors between the two groups.&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Visor&amp;diff=1468</id>
		<title>Visor</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Visor&amp;diff=1468"/>
		<updated>2026-08-02T22:23:47Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Visor&amp;quot;?&lt;br /&gt;
| image = Visor.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Supervisor&amp;quot;, &amp;quot;Visor&amp;quot;, &amp;quot;Boss&amp;quot;(Shay), &amp;quot;Little warden&amp;quot; (Cass), &amp;quot;La creatura&amp;quot; (Lerinov), &amp;quot;Wandering one&amp;quot; (Mercutio)&lt;br /&gt;
| species = Presumed to be a sculk creature&lt;br /&gt;
| pronouns = They/It&lt;br /&gt;
| age = &amp;quot;Young&amp;quot; by their standards, whatever that means&lt;br /&gt;
| height = Itty bitty&lt;br /&gt;
| birthday = &amp;quot;What is word, question?&amp;quot;&lt;br /&gt;
| deathday = :(&lt;br /&gt;
| features = Sculk antennae, tail&lt;br /&gt;
&lt;br /&gt;
| homeworld = Locus Astra?&lt;br /&gt;
| affiliation = Sculk&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Sound sensitivity, noise mimicry, communication with sculk&lt;br /&gt;
&lt;br /&gt;
| kin = &amp;quot;Big brother&amp;quot; (wardens), &amp;quot;Little brother&amp;quot; (Orbit/Voranj)&lt;br /&gt;
| marital = This is a baby.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Greeting greeting! Pathfinder want be new friend, question?&amp;quot; — &amp;quot;Visor&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visor&amp;quot;, short for &amp;quot;Supervisor&amp;quot;, was named by the Pathfinders upon their first appearances near the Anchor. They are Shay&#039;s supervisor (or boss), but they don&#039;t appear to be very interested in that job...&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Visor wears a long, hooded, dark teal cloak with oversized sleeves that go over their hands. Their face and head are not visible, the cloak hiding their face entirely, no matter if a light is shined into the cloak&#039;s hood or not. Visor has a webbed tail and a set of antennae that are reminiscent of the horns of a Warden.&lt;br /&gt;
&lt;br /&gt;
Although not visible, Visor has confirmed they do not have eyes, and are thus blind. They &#039;see&#039; with sound, using their antennae.&lt;br /&gt;
&lt;br /&gt;
Visor has paws. Not that anyone can see that, their sleeves drape over their paws.&lt;br /&gt;
&lt;br /&gt;
Visor is short in stature, being small enough and light enough to be picked up by most Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;&amp;quot;Mmm... been here long time. Long long time. Seen many. Seen many friend, many friend... many foe. But have many friend now! Happy happy. Hm? Not answer to question? Mmm... apology apology! More is secret!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Despite being someone of clear import to the sculk organization, Visor is inherently childlike and quite innocent. They adore learning about new things, and can be very talkative and very chatty when given the chance.&lt;br /&gt;
&lt;br /&gt;
Visor has a particular affinity for worms and caterpillars, and will often ask for them as gifts. When asked why they like them, they simply say that worms are &#039;small, quiet, and wiggly, like me!&#039;&lt;br /&gt;
&lt;br /&gt;
Visor dislikes loud noises and noisy people, and can be surprisingly snarky at times, especially when they disagree with someone about something or other.&lt;br /&gt;
&lt;br /&gt;
Visor sees most actions as games, and their main objective in life is to play, even if such &#039;games&#039; are far more violent than they seem to understand.&lt;br /&gt;
&lt;br /&gt;
Visor has some difficulty speaking and understanding complicated words, but picks up on these things fast when taught. They tend to punctuate sentences with the word &#039;question&#039; or &#039;statement&#039;, and refer to people with prefixes like &#039;Pathfinder&#039; or &#039;friend&#039;. They also tend to repeat words several times, seemingly for emphasis or because it just feels nice to say.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Worms&lt;br /&gt;
* Caterpillars&lt;br /&gt;
* Apples (Shay says sometimes there is a worm inside. They love this)&lt;br /&gt;
* Golden apples&lt;br /&gt;
* Veggie sandwich (...they like picking it apart to inspect all the things inside)&lt;br /&gt;
* Elder guardian plush they got from Polaris (I think?)&lt;br /&gt;
* Playing!! Learning!!&lt;br /&gt;
* Their family :)&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Criminals (&amp;quot;crim-nells&amp;quot;)&lt;br /&gt;
* Being in trouble&lt;br /&gt;
* Loud noises and loud things (guns, machines, etc)&lt;br /&gt;
* Playmates being hurt (when they understand what &#039;hurt&#039; is)&lt;br /&gt;
* Green tea&lt;br /&gt;
* Big responsibilities, boring work&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Shay]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Shay! Friend Shay! Happy to know Shay. Shay nice, Shay quiet. Shay good, got sparkle from hot place, BIG celebration! Like to follow Shay. Others say follow Shay to make sure job go good. Job go very good, so all is good! Happy happy.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Xeroc]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Fire friend! Fire friend, is friend of Shay. Very good friend of Shay. Shay liiiiike. Is nice! Warm warm warm.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Beau]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Good good! Talk talk talk to me. Happy happy! Friend Beau have worm for me always, talk to me long time, very good. Was good help after Shay hurt. Nice nice. Like Beau. Want bring gift for Beau later! Have to make good present.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Aris]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hehehe, spinny thing on head... mmm, ask lot question! But nice, gave caterpillar. Friend Aris nice voice! Not loud not noisy. Remind of... mmm. Asks about games! Likes play games? Good friend!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Mercutio Hgarbera|Mercutio]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Mer-cut-io gave Pathfinder talk box! Now I talk talk with other Pathfinder and with brother! Am grateful, gratitude gratitude.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lerinov]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Lerinov hold flat paper thing and ask question, ask how Shay get to Locus Astra. I say move, he say &#039;mac-ah-reh-nah&#039;. Do not know what word mean? But gave worm, is friend of fire friend. So is good probably!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Delta?|Delta]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Delta is pess-i-mist! Sad sad sad, grumpy angry stupid. Hehee. Is okay, is okay! Shay forgive Pathfinder, so below can forgive Pathfinder too, maybe maybe! Hope!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Voranj|Voranj/Orbit]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Brother! Little brother! Fun playtime in future hope hope hope? Hope not angry anymore? No hurt? Hope play better game than &#039;hit Shay with stick&#039; game. Did not like that game. Not fun anymore. No hit Shay with stick game, other game! Play play!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Maya Sherazi|Dr. Maya Sherazi]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Gave apple many apple. Help Shay, say help Shay, yes yes. Is nice? Reminds of... mm. Is good! Nice nice. Feel bad stole healing box... but she say okay! Not in trouble! Generous generous.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lewis]] ===&lt;br /&gt;
&#039;&#039;&amp;quot;Wrong opinion on caterpillar. Yucky yucky.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Visor.png|&amp;quot;Visor&amp;quot;&lt;br /&gt;
File:Visorinspo.png|&amp;quot;Visor&amp;quot; inspo board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
*Visor, like most little kids, explores most unfamiliar things in the world by shoving them directly in their mouth. They need to stop doing this. Shay has had to desperately take things out of their paws before they can stuff hazardous materials into their mouth.&lt;br /&gt;
*Visor likes soft and cozy places. The inn&#039;s beds, the cushions in the town hall, a soft shrub, etc etc.&lt;br /&gt;
*They shed sculk ambiently and unintentionally. Can&#039;t help it. This shedding gets worse when under extreme stress.&lt;br /&gt;
*Worms and sculk tend to be left wherever they spend a lot of time. They also leave worms for people they like, as a little gift, since they like worms so much.&lt;br /&gt;
*Their tail wags when they&#039;re happy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Visor&amp;diff=1467</id>
		<title>Visor</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Visor&amp;diff=1467"/>
		<updated>2026-08-02T22:22:45Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Character | name = &amp;quot;Visor&amp;quot;? | image = Visor.png  | title = Character Title / Role | aliases = &amp;quot;Supervisor&amp;quot;, &amp;quot;Visor&amp;quot;, &amp;quot;Boss&amp;quot;(Shay), &amp;quot;Little warden&amp;quot; (Cass), &amp;quot;La creatura&amp;quot; (Lerinov), &amp;quot;Wandering one&amp;quot; (Mercutio) | species = Presumed to be a sculk creature | pronouns = They/It | age = &amp;quot;Young&amp;quot; by their standards, whatever that means | height = Itty bitty | birthday = &amp;quot;What is word, question?&amp;quot; | deathday = :( | features = Sculk antennae, tail  | homeworld = Locus Astra? | affi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = &amp;quot;Visor&amp;quot;?&lt;br /&gt;
| image = Visor.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = &amp;quot;Supervisor&amp;quot;, &amp;quot;Visor&amp;quot;, &amp;quot;Boss&amp;quot;(Shay), &amp;quot;Little warden&amp;quot; (Cass), &amp;quot;La creatura&amp;quot; (Lerinov), &amp;quot;Wandering one&amp;quot; (Mercutio)&lt;br /&gt;
| species = Presumed to be a sculk creature&lt;br /&gt;
| pronouns = They/It&lt;br /&gt;
| age = &amp;quot;Young&amp;quot; by their standards, whatever that means&lt;br /&gt;
| height = Itty bitty&lt;br /&gt;
| birthday = &amp;quot;What is word, question?&amp;quot;&lt;br /&gt;
| deathday = :(&lt;br /&gt;
| features = Sculk antennae, tail&lt;br /&gt;
&lt;br /&gt;
| homeworld = Locus Astra?&lt;br /&gt;
| affiliation = Sculk&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Sound sensitivity, noise mimicry, communication with sculk&lt;br /&gt;
&lt;br /&gt;
| kin = &amp;quot;Big brother&amp;quot; (wardens), &amp;quot;Little brother&amp;quot; (Orbit/Voranj)&lt;br /&gt;
| marital = This is a baby.&lt;br /&gt;
&lt;br /&gt;
| minecraft = Convixen6&lt;br /&gt;
| discord = razzygoat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Greeting greeting! Pathfinder want be new friend, question?&amp;quot; — &amp;quot;Visor&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visor&amp;quot;, short for &amp;quot;Supervisor&amp;quot;, was named by the Pathfinders upon their first appearances near the Anchor. They are Shay&#039;s supervisor (or boss), but they don&#039;t appear to be very interested in that job...&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Visor wears a long, hooded, dark teal cloak with oversized sleeves that go over their hands. Their face and head are not visible, the cloak hiding their face entirely, no matter if a light is shined into the cloak&#039;s hood or not. Visor has a webbed tail and a set of antennae that are reminiscent of the horns of a Warden.&lt;br /&gt;
&lt;br /&gt;
Although not visible, Visor has confirmed they do not have eyes, and are thus blind. They &#039;see&#039; with sound, using their antennae.&lt;br /&gt;
&lt;br /&gt;
Visor has paws. Not that anyone can see that, their sleeves drape over their paws.&lt;br /&gt;
&lt;br /&gt;
Visor is short in stature, being small enough and light enough to be picked up by most Pathfinders.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;&amp;quot;Mmm... been here long time. Long long time. Seen many. Seen many friend, many friend... many foe. But have many friend now! Happy happy. Hm? Not answer to question? Mmm... apology apology! More is secret!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Despite being someone of clear import to the sculk organization, Visor is inherently childlike and quite innocent. They adore learning about new things, and can be very talkative and very chatty when given the chance.&lt;br /&gt;
&lt;br /&gt;
Visor has a particular affinity for worms and caterpillars, and will often ask for them as gifts. When asked why they like them, they simply say that worms are &#039;small, quiet, and wiggly, like me!&#039;&lt;br /&gt;
&lt;br /&gt;
Visor dislikes loud noises and noisy people, and can be surprisingly snarky at times, especially when they disagree with someone about something or other.&lt;br /&gt;
&lt;br /&gt;
Visor sees most actions as games, and their main objective in life is to play, even if such &#039;games&#039; are far more violent than they seem to understand.&lt;br /&gt;
&lt;br /&gt;
Visor has some difficulty speaking and understanding complicated words, but picks up on these things fast when taught. They tend to punctuate sentences with the word &#039;question&#039; or &#039;statement&#039;, and refer to people with prefixes like &#039;Pathfinder&#039; or &#039;friend&#039;. They also tend to repeat words several times, seemingly for emphasis or because it just feels nice to say.&lt;br /&gt;
&lt;br /&gt;
== Likes ==&lt;br /&gt;
* Worms&lt;br /&gt;
* Caterpillars&lt;br /&gt;
* Apples (Shay says sometimes there is a worm inside. They love this)&lt;br /&gt;
* Golden apples&lt;br /&gt;
* Veggie sandwich (...they like picking it apart to inspect all the things inside)&lt;br /&gt;
* Elder guardian plush they got from Polaris (I think?)&lt;br /&gt;
* Playing!! Learning!!&lt;br /&gt;
* Their family :)&lt;br /&gt;
&lt;br /&gt;
== Dislikes ==&lt;br /&gt;
* Criminals (&amp;quot;crim-nells&amp;quot;)&lt;br /&gt;
* Being in trouble&lt;br /&gt;
* Loud noises and loud things (guns, machines, etc)&lt;br /&gt;
* Playmates being hurt (when they understand what &#039;hurt&#039; is)&lt;br /&gt;
* Green tea&lt;br /&gt;
* Big responsibilities, boring work&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Shay ===&lt;br /&gt;
&#039;&#039;&amp;quot;Shay! Friend Shay! Happy to know Shay. Shay nice, Shay quiet. Shay good, got sparkle from hot place, BIG celebration! Like to follow Shay. Others say follow Shay to make sure job go good. Job go very good, so all is good! Happy happy.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Xeroc ===&lt;br /&gt;
&#039;&#039;&amp;quot;Fire friend! Fire friend, is friend of Shay. Very good friend of Shay. Shay liiiiike. Is nice! Warm warm warm.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Beau ===&lt;br /&gt;
&#039;&#039;&amp;quot;Good good! Talk talk talk to me. Happy happy! Friend Beau have worm for me always, talk to me long time, very good. Was good help after Shay hurt. Nice nice. Like Beau. Want bring gift for Beau later! Have to make good present.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Aris ===&lt;br /&gt;
&#039;&#039;&amp;quot;Hehehe, spinny thing on head... mmm, ask lot question! But nice, gave caterpillar. Friend Aris nice voice! Not loud not noisy. Remind of... mmm. Asks about games! Likes play games? Good friend!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mercutio ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Mer-cut-io gave Pathfinder talk box! Now I talk talk with other Pathfinder and with brother! Am grateful, gratitude gratitude.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Lerinov ===&lt;br /&gt;
&#039;&#039;&amp;quot;Pathfinder Lerinov hold flat paper thing and ask question, ask how Shay get to Locus Astra. I say move, he say &#039;mac-ah-reh-nah&#039;. Do not know what word mean? But gave worm, is friend of fire friend. So is good probably!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
&#039;&#039;&amp;quot;Delta is pess-i-mist! Sad sad sad, grumpy angry stupid. Hehee. Is okay, is okay! Shay forgive Pathfinder, so below can forgive Pathfinder too, maybe maybe! Hope!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Voranj/Orbit ===&lt;br /&gt;
&#039;&#039;&amp;quot;Brother! Little brother! Fun playtime in future hope hope hope? Hope not angry anymore? No hurt? Hope play better game than &#039;hit Shay with stick&#039; game. Did not like that game. Not fun anymore. No hit Shay with stick game, other game! Play play!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Dr. Maya Sherazi ===&lt;br /&gt;
&#039;&#039;&amp;quot;Gave apple many apple. Help Shay, say help Shay, yes yes. Is nice? Reminds of... mm. Is good! Nice nice. Feel bad stole healing box... but she say okay! Not in trouble! Generous generous.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Lewis ===&lt;br /&gt;
&#039;&#039;&amp;quot;Wrong opinion on caterpillar. Yucky yucky.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;br /&gt;
=== Art and Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Visor.png|&amp;quot;Visor&amp;quot;&lt;br /&gt;
File:Visorinspo.png|&amp;quot;Visor&amp;quot; inspo board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
*Visor, like most little kids, explores most unfamiliar things in the world by shoving them directly in their mouth. They need to stop doing this. Shay has had to desperately take things out of their paws before they can stuff hazardous materials into their mouth.&lt;br /&gt;
*Visor likes soft and cozy places. The inn&#039;s beds, the cushions in the town hall, a soft shrub, etc etc.&lt;br /&gt;
*They shed sculk ambiently and unintentionally. Can&#039;t help it. This shedding gets worse when under extreme stress.&lt;br /&gt;
*Worms and sculk tend to be left wherever they spend a lot of time. They also leave worms for people they like, as a little gift, since they like worms so much.&lt;br /&gt;
*Their tail wags when they&#039;re happy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:Visorinspo.png&amp;diff=1466</id>
		<title>File:Visorinspo.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:Visorinspo.png&amp;diff=1466"/>
		<updated>2026-08-02T22:18:21Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:Visor.png&amp;diff=1465</id>
		<title>File:Visor.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:Visor.png&amp;diff=1465"/>
		<updated>2026-08-02T22:18:09Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Infernal_Signal&amp;diff=1430</id>
		<title>The Infernal Signal</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Infernal_Signal&amp;diff=1430"/>
		<updated>2026-07-26T20:59:01Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Infernal Signal was an event on Solstice: Meridian that took place on July 24th and July 25th.&lt;br /&gt;
[[File:The Infernal Signal.png|thumb|The Infernal Signal - banner]]&lt;br /&gt;
&lt;br /&gt;
==Prologue/Lead-Up==&lt;br /&gt;
Mayor &#039;&#039;&#039;[[Euna Caisa]]&#039;&#039;&#039; called a town hall meeting in the newly constructed town hall building. The purpose of this meeting was to inform Pathfinders on the current stance on how they are expected to handle the locals, especially the villagers.&lt;br /&gt;
&lt;br /&gt;
After this meeting, upon stepping outside and dispersing, all Pathfinders heard a very loud explosion coming from the direction of the &#039;&#039;&#039;[[The Four Perils of Fortuna|Four Perils]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039; settlement. Notably, &#039;&#039;&#039;[[Xeroc]]&#039;&#039;&#039; had been missing for the entirety of the meeting.&lt;br /&gt;
&lt;br /&gt;
When the Pathfinders arrived at the Four Perils&#039; base, they quickly ventured into the basement where the magic setup was stored. The equipment was entirely covered in ash and soot, though surprisingly, nothing seemed to have been damaged. Xeroc was nowhere to be seen, and joint efforts of &#039;&#039;&#039;[[Maya Sherazi|Dr. Maya Sherazi]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Arden Steele]]&#039;&#039;&#039; were able to determine the ash did not contain Xeroc&#039;s remains.&lt;br /&gt;
&lt;br /&gt;
Although &#039;&#039;&#039;[[Aris Kross]]&#039;&#039;&#039; also investigated the scene with a more forensic eye, the situation yielded far more questions than answers. Luckily, the mystery wouldn&#039;t remain unsolved for long...&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
The following day, the Pathfinders gathered in the Anchor to figure out what to do about Xeroc&#039;s situation. &#039;&#039;&#039;[[Elijah Hummingbird]]&#039;&#039;&#039; was able to pick up a radio transmission that seemed to be coming from a neighboring sphere that had drawn very close to Locus Astra. The transmission was from Xeroc, informing the Pathfinders that while he was fine, he would prefer that they come to his rescue soon.&lt;br /&gt;
&lt;br /&gt;
The signal appeared strongest nearby a strange obsdian portal structure near &#039;&#039;&#039;[[Grainland]]&#039;&#039;&#039;. The Pathfinders arrived, lit the portal frame, and ventured inside.&lt;br /&gt;
&lt;br /&gt;
The sphere is primarily red, noticeably hot, and comprised of vast lakes of lava and a stifling atmosphere. The place appears inhospitable, but not uninhabited. The locals appear to primarily be pig-like humanoids later referred to as &#039;piglins&#039;.&lt;br /&gt;
&lt;br /&gt;
The Pathfinders are able to reunite with Xeroc, who himself has met two strangers while on the sphere. The first being &#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039;, a gruff piglin hunter. The second is &#039;&#039;&#039;[[Shay]]&#039;&#039;&#039;, a strange Aurelian man with a sculk tendril growing out of his head.&lt;br /&gt;
&lt;br /&gt;
Reception towards the two individuals were mixed. Some Pathfinders found them interesting, others found them strange and untrustworthy. Shay was especially controversial due to mixed feelings among Pathfinders about sculk, as well as their general unwillingness to speak much, if at all.&lt;br /&gt;
&lt;br /&gt;
However, Pathfinders soon found themselves interested in a nearby ritual structure which appeared to be wedged into a corner of the magical barrier keeping all of them inside a fixed region. Tuph expressed that this barrier was keeping him trapped inside, as well.&lt;br /&gt;
&lt;br /&gt;
Soon, Pathfinders were able to deduce that looking at the blocks with eye markings transmitted a signal to neighboring lights, turning them off. As similar ritual corners were discovered in the other three corners of the enclosed space, two Pathfinders were required for each corner in order to turn off all of the lights at once.&lt;br /&gt;
&lt;br /&gt;
Upon doing so, there was a great burst of magic and the ground began to shake. The Pathfinders were forced to evacuate, the connection between the two spheres becoming too unstable to traverse for now...&lt;br /&gt;
&lt;br /&gt;
Tuph remained behind, but Shay was brought back with some of the Pathfinders and was escorted into the inn. However, while discussions with Shay happened in the inn, Pathfinders outside grew restless and dissatisfied with the idea of a sculk-affiliated stranger being allowed in a population center. The decision made by the community was to move Shay to the clinic, where two individuals would guard them for the night, and the next day there would be a town hall meeting to discuss what to do about them.&lt;br /&gt;
&lt;br /&gt;
Shay was successfully moved to the clinic, however, this did not last long. &#039;&#039;&#039;[[Maria Steele]]&#039;&#039;&#039; used a flash grenade in the clinic to allow for Shay to escape, and conflict broke out shortly after, with Aris detaining Maria. Euna eventually had Maria released from custody.&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
A town hall meeting was called the following day to discuss a number of things. The first being the incident from the prior night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Officer Colton Glass]]&#039;&#039;&#039; of the High Stellar Council&#039;s Stellar Security Directorate division made an appearance with the intent to lay down the law. A long, extended debate was held between Pathfinders and Officer Glass about what would be the proper punishment for Maria&#039;s actions the day before. After a long, grueling, and bitter verbal battle, eventually the agreed upon course of action was that Maria would do several months of hard labor in service of the Anchor, and the HSC would place the Pathfinders under even closer surveillance and scrutiny. Officer Glass departed.&lt;br /&gt;
&lt;br /&gt;
The second half of the meeting was largely held with the intent to discuss sculk. From this meeting, several Pathfinders who were researching sculk were able to come forward with their findings. Sculk does not appear to be infectious or contagious, but appears to have negative effects on those who have seriously augmented it, and notably resists attempts to study it on a cellular level. Although medical advice states to avoid augmenting one&#039;s body with sculk or consuming it, several Pathfinders appear intent to continue their course of action when engaging with sculk.&lt;br /&gt;
&lt;br /&gt;
As the meeting dispersed, the Pathfinders once more felt a burst of energy that seemed to come from the portal to the other sphere-- now coined &#039;&#039;&#039;&#039;[[The Nether]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039; by &#039;&#039;&#039;[[Bramble]]&#039;&#039;&#039;. With the connection stabilized once more, it was time to check on the ritual corners.&lt;br /&gt;
&lt;br /&gt;
The barrier had not changed, and the Pathfinders got the sense that they had missed something about the ritual. After a long discussion held in four separate groups, the Pathfinders eventually figured out the second half: blowing out the candles. Once all the candles were extinguished and the lights turned off, the sphere shifted again, directing Pathfinders towards a specific location. Something had burst in through the ceiling above!&lt;br /&gt;
&lt;br /&gt;
The creature they encountered seemed skeletal, but had no legs, floating in the air. It had three heads, and attacked by shooting projectiles. Despite it being a rather dangerous entity, it was no match for a horde of heavily armed Pathfinders, who made quick work of it.&lt;br /&gt;
&lt;br /&gt;
The creature&#039;s death dropped a small, glowing, star-shaped object. In all the chaos, Shay appeared, acquiring the star and taking off. Despite attempts from a handful of Pathfinders to stop him, he escaped with the relic.&lt;br /&gt;
&lt;br /&gt;
From discussing with Tuph after the fact, the Pathfinders learn the creature is referred to as a &#039;guardian&#039; by his people, but its classic name is &#039;the Wither&#039;.&lt;br /&gt;
&lt;br /&gt;
With the Wither defeated, the barrier collapses, allowing the Pathfinders to explore much farther than before in the Nether.&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Infernal_Signal&amp;diff=1429</id>
		<title>The Infernal Signal</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Infernal_Signal&amp;diff=1429"/>
		<updated>2026-07-26T20:58:31Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Infernal Signal was an event on Solstice: Meridian that took place on July 24th and July 25th.&lt;br /&gt;
[[File:The Infernal Signal.png|thumb|The Infernal Signal - banner]]&lt;br /&gt;
&lt;br /&gt;
==Prologue/Lead-Up==&lt;br /&gt;
Mayor &#039;&#039;&#039;[[Euna Caisa]]&#039;&#039;&#039; called a town hall meeting in the newly constructed town hall building. The purpose of this meeting was to inform Pathfinders on the current stance on how they are expected to handle the locals, especially the villagers.&lt;br /&gt;
&lt;br /&gt;
After this meeting, upon stepping outside and dispersing, all Pathfinders heard a very loud explosion coming from the direction of the &#039;&#039;&#039;[[The Four Perils of Fortuna|Four Perils]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039; settlement. Notably, &#039;&#039;&#039;[[Xeroc]]&#039;&#039;&#039; had been missing for the entirety of the meeting.&lt;br /&gt;
&lt;br /&gt;
When the Pathfinders arrived at the Four Perils&#039; base, they quickly ventured into the basement where the magic setup was stored. The equipment was entirely covered in ash and soot, though surprisingly, nothing seemed to have been damaged. Xeroc was nowhere to be seen, and joint efforts of &#039;&#039;&#039;[[Maya Sherazi|Dr. Maya Sherazi]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Arden Steele]]&#039;&#039;&#039; were able to determine the ash did not contain Xeroc&#039;s remains.&lt;br /&gt;
&lt;br /&gt;
Although &#039;&#039;&#039;[[Aris Kross]]&#039;&#039;&#039; also investigated the scene with a more forensic eye, the situation yielded far more questions than answers. Luckily, the mystery wouldn&#039;t remain unsolved for long...&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
The following day, the Pathfinders gathered in the Anchor to figure out what to do about Xeroc&#039;s situation. &#039;&#039;&#039;[[Elijah Hummingbird]]&#039;&#039;&#039; was able to pick up a radio transmission that seemed to be coming from a neighboring sphere that had drawn very close to Locus Astra. The transmission was from Xeroc, informing the Pathfinders that while he was fine, he would prefer that they come to his rescue soon.&lt;br /&gt;
&lt;br /&gt;
The signal appeared strongest nearby a strange obsdian portal structure near &#039;&#039;&#039;[[Grainland]]&#039;&#039;&#039;. The Pathfinders arrived, lit the portal frame, and ventured inside.&lt;br /&gt;
&lt;br /&gt;
The sphere is primarily red, noticeably hot, and comprised of vast lakes of lava and a stifling atmosphere. The place appears inhospitable, but not uninhabited. The locals appear to primarily be pig-like humanoids later referred to as &#039;piglins&#039;.&lt;br /&gt;
&lt;br /&gt;
The Pathfinders are able to reunite with Xeroc, who himself has met two strangers while on the sphere. The first being &#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039;, a gruff piglin hunter. The second is &#039;&#039;&#039;[[Shay]]&#039;&#039;&#039;, a strange Aurelian man with a sculk tendril growing out of his head.&lt;br /&gt;
&lt;br /&gt;
Reception towards the two individuals were mixed. Some Pathfinders found them interesting, others found them strange and untrustworthy. Shay was especially controversial due to mixed feelings among Pathfinders about sculk, as well as their general unwillingness to speak much, if at all.&lt;br /&gt;
&lt;br /&gt;
However, Pathfinders soon found themselves interested in a nearby ritual structure which appeared to be wedged into a corner of the magical barrier keeping all of them inside a fixed region. Tuph expressed that this barrier was keeping him trapped inside, as well.&lt;br /&gt;
&lt;br /&gt;
Soon, Pathfinders were able to deduce that looking at the blocks with eye markings transmitted a signal to neighboring lights, turning them off. As similar ritual corners were discovered in the other three corners of the enclosed space, two Pathfinders were required for each corner in order to turn off all of the lights at once.&lt;br /&gt;
&lt;br /&gt;
Upon doing so, there was a great burst of magic and the ground began to shake. The Pathfinders were forced to evacuate, the connection between the two spheres becoming too unstable to traverse for now...&lt;br /&gt;
&lt;br /&gt;
Tuph remained behind, but Shay was brought back with some of the Pathfinders and was escorted into the inn. However, while discussions with Shay happened in the inn, Pathfinders outside grew restless and dissatisfied with the idea of a sculk-affiliated stranger being allowed in a population center. The decision made by the community was to move Shay to the clinic, where two individuals would guard them for the night, and the next day there would be a town hall meeting to discuss what to do about them.&lt;br /&gt;
&lt;br /&gt;
Shay was successfully moved to the clinic, however, this did not last long. &#039;&#039;&#039;[[Maria Steele]]&#039;&#039;&#039; used a flash grenade in the clinic to allow for Shay to escape, and conflict broke out shortly after, with Aris detaining Maria. Euna eventually had Maria released from custody.&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
A town hall meeting was called the following day to discuss a number of things. The first being the incident from the prior night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Officer Colton Glass]]&#039;&#039;&#039; of the High Stellar Council&#039;s Stellar Security Directorate division made an appearance with the intent to lay down the law. A long, extended debate was held between Pathfinders and Officer Glass about what would be the proper punishment for Maria&#039;s actions the day before. After a long, grueling, and bitter verbal battle, eventually the agreed upon course of action was that Maria would do several months of hard labor in service of the Anchor, and the HSC would place the Pathfinders under even closer surveillance and scrutiny. Officer Glass departed.&lt;br /&gt;
&lt;br /&gt;
The second half of the meeting was largely held with the intent to discuss sculk. From this meeting, several Pathfinders who were researching sculk were able to come forward with their findings. Sculk does not appear to be infectious or contagious, but appears to have negative effects on those who have seriously augmented it, and notably resists attempts to study it on a cellular level. Although medical advice states to avoid augmenting one&#039;s body with sculk or consuming it, several Pathfinders appear intent to continue their course of action when engaging with sculk.&lt;br /&gt;
&lt;br /&gt;
As the meeting dispersed, the Pathfinders once more felt a burst of energy that seemed to come from the portal to the other sphere-- now coined &#039;&#039;&#039;&#039;[[The Nether]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039; by &#039;&#039;&#039;[[Bramble]]&#039;&#039;&#039;. With the connection stabilized once more, it was time to check on the ritual corners.&lt;br /&gt;
&lt;br /&gt;
The barrier had not changed, and the Pathfinders got the sense that they had missed something about the ritual. After a long discussion held in four separate groups, the Pathfinders eventually figured out the second half: blowing out the candles. Once all the candles were extinguished and the lights turned off, the sphere shifted again, directing Pathfinders towards a specific location. Something had burst in through the ceiling above!&lt;br /&gt;
&lt;br /&gt;
The creature they encountered seemed skeletal, but had no legs, floating in the air. It had three heads, and attacked by shooting projectiles. Despite it being a rather dangerous entity, it was no match for a horde of heavily armed Pathfinders, who made quick work of it.&lt;br /&gt;
&lt;br /&gt;
The creature&#039;s death dropped a small, glowing, star-shaped object. In all the chaos, Shay appeared, acquiring the star and taking off. Despite attempts from a handful of Pathfinders to stop him, he escaped with the relic.&lt;br /&gt;
&lt;br /&gt;
From discussing with Tuph after the fact, the Pathfinders learn the creature is referred to as a &#039;guardian&#039; by his people, but its classic name is &#039;the Wither&#039;.&lt;br /&gt;
&lt;br /&gt;
With the Wither defeated, the barrier collapses, allowing the Pathfinders to explore much farther than before in the Nether.&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Nether&amp;diff=1428</id>
		<title>The Nether</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Nether&amp;diff=1428"/>
		<updated>2026-07-26T20:58:12Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
| name = The Nether&lt;br /&gt;
| image = The_Nether.png&lt;br /&gt;
&lt;br /&gt;
| events = The Infernal Signal&lt;br /&gt;
| mods = Various (any Nether mod)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m mostly fine. It&#039;s awfully hot here, but ironically, I&#039;m fine.&amp;quot; — Xeroc, over comms after being trapped in the Nether&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Nether is the first neighboring sphere to come within exploration range of &#039;&#039;&#039;[[Locus Astra]]&#039;&#039;&#039;. During &#039;&#039;&#039;[[the Infernal Signal]]&#039;&#039;&#039; event, the &#039;&#039;&#039;[[Pathfinding Initiative|Pathfinders]]&#039;&#039;&#039; were able to make their way into the Nether and even take down magical barriers keeping them from exploring further out.&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
The Nether is a hot, harsh, overwhelmingly red-tinted sphere accessible from Locus Astra through obsidian portal gates. It is characterized by intense heat, a stifling atmosphere, and a treacherous landscape dominated by vast lakes of lava. Although it is inhospitable to most, local natives have been discovered, namely the Piglins: pig-like humanoids. The Nether is so similar to mythological depictions of a hellscape that it has earned the social nickname of simply &#039;Hell&#039;, though it doesn&#039;t seem to bear any true connection to a hypothetical underworld.&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Ritual Corners ===&lt;br /&gt;
At each of the four corners of the original magical barrier, the Pathfinders discovered what appeared to be fragments of a ritual site. These fragments were instrumental in the efforts to take down said barrier, requiring the Pathfinders to have two individuals staring at certain blocks and the rest snuff out the candles on the ritual. When all the corners were properly validated, the ritual could commence and the barrier came down.&lt;br /&gt;
&lt;br /&gt;
== Characters Met / Encountered ==&lt;br /&gt;
&lt;br /&gt;
=== Tuph ===&lt;br /&gt;
&#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039; is a friendly Piglin, a hunter who trades various materials from the Nether (as well as valuable blueprints) for gold.&lt;br /&gt;
&lt;br /&gt;
=== Shay ===&lt;br /&gt;
&#039;&#039;&#039;[[Shay]]&#039;&#039;&#039; is a young Aurelian with a sculk tendril growing out of his head, extremely quiet and reserved. Shay was able to make connections with a handful of Pathfinders, and vanished after making off with the nether star that dropped from defeating the Wither.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Nether&amp;diff=1427</id>
		<title>The Nether</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Nether&amp;diff=1427"/>
		<updated>2026-07-26T20:55:58Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Location | name = The Nether | image = The_Nether.png  | events = The Infernal Signal | mods = Various (any Nether mod) }}  &amp;lt;blockquote&amp;gt; &amp;#039;&amp;#039;&amp;quot;I&amp;#039;m mostly fine. It&amp;#039;s awfully hot here, but ironically, I&amp;#039;m fine.&amp;quot; — Xeroc, over comms after being trapped in the Nether&amp;#039;&amp;#039; &amp;lt;/blockquote&amp;gt;  The Nether is the first neighboring sphere to come within exploration range of Locus Astra. During the Infernal Signal event, the Pathfinders were able to make their way into the Nether and eve...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
| name = The Nether&lt;br /&gt;
| image = The_Nether.png&lt;br /&gt;
&lt;br /&gt;
| events = The Infernal Signal&lt;br /&gt;
| mods = Various (any Nether mod)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m mostly fine. It&#039;s awfully hot here, but ironically, I&#039;m fine.&amp;quot; — Xeroc, over comms after being trapped in the Nether&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Nether is the first neighboring sphere to come within exploration range of Locus Astra. During the Infernal Signal event, the Pathfinders were able to make their way into the Nether and even take down magical barriers keeping them from exploring further out.&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
The Nether is a hot, harsh, overwhelmingly red-tinted sphere accessible from Locus Astra through obsidian portal gates. It is characterized by intense heat, a stifling atmosphere, and a treacherous landscape dominated by vast lakes of lava. Although it is inhospitable to most, local natives have been discovered, namely the Piglins: pig-like humanoids. The Nether is so similar to mythological depictions of a hellscape that it has earned the social nickname of simply &#039;Hell&#039;, though it doesn&#039;t seem to bear any true connection to a hypothetical underworld.&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Ritual Corners ===&lt;br /&gt;
At each of the four corners of the original magical barrier, the Pathfinders discovered what appeared to be fragments of a ritual site. These fragments were instrumental in the efforts to take down said barrier, requiring the Pathfinders to have two individuals staring at certain blocks and the rest snuff out the candles on the ritual. When all the corners were properly validated, the ritual could commence and the barrier came down.&lt;br /&gt;
&lt;br /&gt;
== Characters Met / Encountered ==&lt;br /&gt;
&lt;br /&gt;
=== Tuph ===&lt;br /&gt;
Tuph is a friendly Piglin, a hunter who trades various materials from the Nether (as well as valuable blueprints) for gold.&lt;br /&gt;
&lt;br /&gt;
=== Shay ===&lt;br /&gt;
Shay is a young Aurelian with a sculk tendril growing out of his head, extremely quiet and reserved. Shay was able to make connections with a handful of Pathfinders, and vanished after making off with the nether star that dropped from defeating the Wither.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:The_Nether.png&amp;diff=1426</id>
		<title>File:The Nether.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:The_Nether.png&amp;diff=1426"/>
		<updated>2026-07-26T20:55:42Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Officer_Colton_Glass&amp;diff=1425</id>
		<title>Officer Colton Glass</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Officer_Colton_Glass&amp;diff=1425"/>
		<updated>2026-07-26T20:41:07Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Character | name = Colton Glass | image = Placeholder.png  | title = Character Title / Role | aliases = Officer Glass, Officer Colt Glass, &amp;#039;Colt&amp;#039; | species = Aurelian | pronouns = He/Him | age = Unknown | height = Unknown | birthday = Unknown | deathday = Unknown | features = Slightly purple skin  | homeworld = The Eden Construct | affiliation = High Stellar Council | status = Alive  | abilities = Unknown  | kin = Unknown | marital = Unknown  | minecraft = Sharky2049 |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Colton Glass&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = Officer Glass, Officer Colt Glass, &#039;Colt&#039;&lt;br /&gt;
| species = Aurelian&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| age = Unknown&lt;br /&gt;
| height = Unknown&lt;br /&gt;
| birthday = Unknown&lt;br /&gt;
| deathday = Unknown&lt;br /&gt;
| features = Slightly purple skin&lt;br /&gt;
&lt;br /&gt;
| homeworld = The Eden Construct&lt;br /&gt;
| affiliation = High Stellar Council&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Unknown&lt;br /&gt;
&lt;br /&gt;
| kin = Unknown&lt;br /&gt;
| marital = Unknown&lt;br /&gt;
&lt;br /&gt;
| minecraft = Sharky2049&lt;br /&gt;
| discord = sharky2099&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Excuse me. Which one of you is the mayor?&amp;quot; — Officer Glass&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Officer Colton Glass, or simply Officer Glass, is an officer from the High Stellar Council&#039;s Stellar Security Directorate division. Officer Glass was sent by the HSC to Locus Astra in order to meet with the Pathfinders and establish a necessity for a justice system with which to ensure crimes are not committed that could possibly sabotage the Initiative.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Officer Glass is a purple-skinned Aurelian with dark purple hair and green eyes. He wears a green visor, a black shirt, white pants, and black shoes. Like all Aurelians, he has pointed ears.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Officer Glass is extremely hard on criminals, having a history of putting convicts behind bars. He personally believes there is little to no wiggle room in the law, and despises when people attempt to find loopholes to excuse poor behavior. Officer Glass upholds order above all else.&lt;br /&gt;
&lt;br /&gt;
He has seen a lot in his line of work, and it has sharpened him into someone very stern and gritty. He&#039;s irritated about having to be sent out to Locus Astra in the first place.&lt;br /&gt;
&lt;br /&gt;
His temper can at times get away from him, leading him to enact sweeping, harsh punishments.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== The Pathfinders ===&lt;br /&gt;
Officer Glass was extremely disappointed with the conduct of the Pathfinders during the meeting, and with their lack of preparedness for handling criminal activity (such as their lack of a jail or courthouse). Despite the Initiative being slow to get off the ground, he firmly believes that the Pathfinders have spent too much of their time bumbling about instead of actually working on whipping their people into shape. He feels Euna needs to lead with a stronger hand.&lt;br /&gt;
&lt;br /&gt;
=== The HSC ===&lt;br /&gt;
Officer Glass upholds his connection with the HSC as a token of personal pride. He is very proud to be an officer with the HSC, especially one of his rank, and believes that the HSC&#039;s decree is always just.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Tuph&amp;diff=1424</id>
		<title>Tuph</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Tuph&amp;diff=1424"/>
		<updated>2026-07-26T20:30:59Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character|name=Tuph|image=Placeholder.png|title=Character Title / Role|aliases=N/A|species=Piglin|pronouns=He/Him|age=Unknown|height=Unknown|birthday=Unknown|deathday=Unknown|features=Typical Piglin features, wears a mask|homeworld=The Nether|affiliation=Piglins|status=Alive|abilities=Unknown|kin=Unknown|marital=Unknown|minecraft=animalman44|discord=SerialEmoteReactor_xX2014Xx_}}&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Of course, I have many things for trade. I am a hunter, you see.&amp;quot; — Tuph&#039;&#039;&amp;lt;/blockquote&amp;gt;Tuph is a Piglin, a hunter native to the sphere known as The Nether.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Tuph is a tall, sturdy Piglin wearing thick armor and golden boots. He wears a mask and has a set of strong tusks. Tuph also almost always bears a shield.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Tuph, although having a gruff voice and a somewhat intimidating demeanor, tends to be cordial and polite with the Pathfinders he has come across. He takes things very seriously, but ultimately has shown himself to be generally benevolent.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== The Pathfinders ===&lt;br /&gt;
Tuph has met several Pathfinders and is willing to trade with them, being very intruiged by the plethora of gold and gold-related items they have access to. Tuph is also a good source of exclusive blueprints and other items that could not be gained elsewhere, drawing the attention of some Pathfinders (such as Lewis and Laythe).&lt;br /&gt;
&lt;br /&gt;
=== Other Piglins ===&lt;br /&gt;
Tuph thinks highly of his fellow Piglins. One of his primary concerns seems to be the growing infection that zombifies his people, and he is driven with a desire to aid in preventing the disease from claiming more of them.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Shay&amp;diff=1423</id>
		<title>Shay</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Shay&amp;diff=1423"/>
		<updated>2026-07-26T20:28:15Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{UnderConstruction}}  {{Character | name = Shay | image = Placeholder.png  | title = Character Title / Role | aliases = N/A | species = Aurelian | pronouns = He/Him | age = Unknown | height = Unknown | birthday = Unknown | deathday = Unknown | features = Sculk-infested, sculk tendril growing out of his head  | homeworld = Unknown | affiliation = ??? | status = Alive  | abilities = Unknown  | kin = Unknown | marital = Unknown  | minecraft = CitrusNik | discord = citrus_n...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Shay&lt;br /&gt;
| image = Placeholder.png&lt;br /&gt;
&lt;br /&gt;
| title = Character Title / Role&lt;br /&gt;
| aliases = N/A&lt;br /&gt;
| species = Aurelian&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| age = Unknown&lt;br /&gt;
| height = Unknown&lt;br /&gt;
| birthday = Unknown&lt;br /&gt;
| deathday = Unknown&lt;br /&gt;
| features = Sculk-infested, sculk tendril growing out of his head&lt;br /&gt;
&lt;br /&gt;
| homeworld = Unknown&lt;br /&gt;
| affiliation = ???&lt;br /&gt;
| status = Alive&lt;br /&gt;
&lt;br /&gt;
| abilities = Unknown&lt;br /&gt;
&lt;br /&gt;
| kin = Unknown&lt;br /&gt;
| marital = Unknown&lt;br /&gt;
&lt;br /&gt;
| minecraft = CitrusNik&lt;br /&gt;
| discord = citrus_nikki&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Let us speak no longer...&amp;quot; — Shay&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shay is an Aurelian who has strong affiliations with the sculk, and mysterious ties to other unknown individuals relating to it.&lt;br /&gt;
&lt;br /&gt;
Shay was first encountered in the Nether, having been trapped there. Bringing them back to the Anchor led to a controversial incident that resulted in their escape, and they appeared on the second day of the Infernal Signal event to acquire the nether star from the deceased Wither. After acquiring this star, they made themselves scarce...&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Shay is a young Aurelian with dark hair and brown eyes, with a sculk tendril growing out of his head. Shay wears dark robes and a brown shawl.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Shay appears very devoted to the sculk, and always speaks quietly, in a hushed whisper. It is either that, or they refuse to speak at all.&lt;br /&gt;
&lt;br /&gt;
Shay has an Irish accent.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== The Pathfinders ===&lt;br /&gt;
Some Pathfinders appeal to Shay more than others. Some have shown overwhelming &#039;promise&#039; to the &#039;path&#039;, and others have not. Some are potential allies, some are potential threats... Regardless, Shay&#039;s favorites know who they are.&lt;br /&gt;
&lt;br /&gt;
=== Others...? ===&lt;br /&gt;
Shay appears very devoted to something or someone, but it&#039;s hard to tell what that means...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Tuph&amp;diff=1422</id>
		<title>Tuph</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Tuph&amp;diff=1422"/>
		<updated>2026-07-26T20:19:45Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Character|name=Tuph|image=Placeholder.png|title=Character Title / Role|aliases=N/A|species=Piglin|pronouns=He/Him|age=Unknown|height=Unknown|birthday=Unknown|deathday=Unknown|features=Typical Piglin features, wears a mask|homeworld=The Nether|affiliation=Piglins|status=Alive|abilities=Unknown|kin=Unknown|marital=Unknown|minecraft=animalman44|discord=SerialEmoteReactor_xX2014Xx_}}&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Of course, I have many things for trade. I am a hunter, you see.&amp;quot; — Tuph&#039;&#039;&amp;lt;/blockquote&amp;gt;Tuph is a Piglin, a hunter native to the sphere known as The Nether.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Tuph is a tall, sturdy Piglin wearing thick armor and golden boots. He wears a mask and has a set of strong tusks. Tuph also almost always bears a shield.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Tuph, although having a gruff voice and a somewhat intimidating demeanor, tends to be cordial and polite with the Pathfinders he has come across. He takes things very seriously, but ultimately has shown himself to be generally benevolent.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== The Pathfinders ===&lt;br /&gt;
Tuph has met several Pathfinders and is willing to trade with them, being very intruiged by the plethora of gold and gold-related items they have access to. Tuph is also a good source of exclusive blueprints and other items that could not be gained elsewhere, drawing the attention of some Pathfinders (such as Lewis and Laythe).&lt;br /&gt;
&lt;br /&gt;
=== Other Piglins ===&lt;br /&gt;
Tuph thinks highly of his fellow Piglins. One of his primary concerns seems to be the growing infection that zombifies his people, and he is driven with a desire to aid in preventing the disease from claiming more of them.&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Tuph&amp;diff=1421</id>
		<title>Tuph</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Tuph&amp;diff=1421"/>
		<updated>2026-07-26T20:19:28Z</updated>

		<summary type="html">&lt;p&gt;Convixen: Created page with &amp;quot;{{Character|name=Tuph|image=Placeholder.png|title=Character Title / Role|aliases=N/A|species=Piglin|pronouns=He/Him|age=Unknown|height=Unknown|birthday=Unknown|deathday=Unknown|features=Typical Piglin features, wears a mask|homeworld=The Nether|affiliation=Piglins|status=Alive|abilities=Unknown|kin=Unknown|marital=Unknown|minecraft=animalman44|discord=SerialEmoteReactor_xX2014Xx_}}&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;quot;Of course, I have many things for trade. I am a hunter, you see.&amp;quot; — Tuph&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character|name=Tuph|image=Placeholder.png|title=Character Title / Role|aliases=N/A|species=Piglin|pronouns=He/Him|age=Unknown|height=Unknown|birthday=Unknown|deathday=Unknown|features=Typical Piglin features, wears a mask|homeworld=The Nether|affiliation=Piglins|status=Alive|abilities=Unknown|kin=Unknown|marital=Unknown|minecraft=animalman44|discord=SerialEmoteReactor_xX2014Xx_}}&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Of course, I have many things for trade. I am a hunter, you see.&amp;quot; — Tuph&#039;&#039;&amp;lt;/blockquote&amp;gt;Tuph is a Piglin, a hunter native to the sphere known as The Nether.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Tuph is a tall, sturdy Piglin wearing thick armor and golden boots. He wears a mask and has a set of strong tusks. Tuph also almost always bears a shield.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Tuph, although having a gruff voice and a somewhat intimidating demeanor, tends to be cordial and polite with the Pathfinders he has come across. He takes things very seriously, but ultimately has shown himself to be generally benevolent.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== The Pathfinders ===&lt;br /&gt;
Tuph has met several Pathfinders and is willing to trade with them, being very intruiged by the plethora of gold and gold-related items they have access to. Tuph is also a good source of exclusive blueprints and other items that could not be gained elsewhere, drawing the attention of some Pathfinders (such as Lewis and Laythe).&lt;br /&gt;
&lt;br /&gt;
=== Other Piglins ===&lt;br /&gt;
Tuph thinks highly of his fellow Piglins. One of his primary concerns seems to be the growing infection that zombifies his people, and he is driven with a desire to aid in preventing the disease from claiming more of them.&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=The_Pathfinder_Event&amp;diff=1420</id>
		<title>The Pathfinder Event</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=The_Pathfinder_Event&amp;diff=1420"/>
		<updated>2026-07-26T20:09:32Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pathfinder Event was the launch day event for Solstice: Meridian.&lt;br /&gt;
[[File:The Pathfinder Event.png|thumb|The Pathfinder Event - banner]]&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
Part 1 of the Pathfinder Event took place on July 10th. This event sorted &#039;&#039;&#039;[[Pathfinding Initiative|Pathfinders]]&#039;&#039;&#039; into three groups: those who arrived legally, those who arrived through criminal means, and the third option, which would be randomly deposited onto the world.&lt;br /&gt;
&lt;br /&gt;
The Pathfinders gathered in the &#039;&#039;&#039;[[The Anchor|Anchor]]&#039;&#039;&#039;, meant to be their &#039;home away from home&#039; for the duration of the Initiative. Pathfinders were introduced to &#039;&#039;&#039;[[Agent Night]]&#039;&#039;&#039;, their main point of contact with HSC officials. Agent Night implored the group to conduct themselves appropriately, and introduced the three main buildings in the Anchor.&lt;br /&gt;
&lt;br /&gt;
Agent Night also introduced &#039;&#039;&#039;[[Maya Sherazi|Dr. Maya Sherazi]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Elijah Hummingbird]]&#039;&#039;&#039; as secondary leaders for the Pathfinding Initiative, and &#039;&#039;&#039;[[Euna Caisa]]&#039;&#039;&#039; as the &#039;town mayor&#039;.&lt;br /&gt;
&lt;br /&gt;
The group subsequently dispersed for a variety of tasks, including material gathering, farming, and cleaning up the Anchor. Tensions rose between some Pathfinders as it became clear some of them were indeed criminals in the eyes of the law. Groups were also quick to claim sections of land for their respective interests.&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
Part 2 of the Pathfinder Event took place on July 11th. This event was smaller than the first, serving as a continuation to welcome more stragglers off of the transport shuttles.&lt;br /&gt;
&lt;br /&gt;
New discoveries were discussed, namely the discovery of a strange, dark blue fungus that seems to have overtaken a variety of odd cities underground. The Pathfinders were advised to exercise caution.&lt;br /&gt;
&lt;br /&gt;
In addition, the Pathfinders did some Anchor renovations, having created a farm, a proper storage room, and many now being better equipped. Agent Night checked in on the Pathfinders, approved their current developments, and Elijah Hummingbird took a group to help set up better communications towers to send and receive signals. Who knows what it&#039;ll pick up...&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1419</id>
		<title>! Timeline</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=!_Timeline&amp;diff=1419"/>
		<updated>2026-07-26T20:09:12Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page serves as a timeline of events of Solstice: Meridian, primarily featuring GM-run events. This page serves as a means to keep everyone caught up on the events of the server, so those who couldn&#039;t take part in the events have access to the same information.&lt;br /&gt;
&lt;br /&gt;
This may not include all &#039;&#039;character&#039;&#039; events not run by GMs.&lt;br /&gt;
&lt;br /&gt;
== [[The Pathfinder Event]]==&lt;br /&gt;
[[File:The Pathfinder Event.png|thumb|The Pathfinder Event - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
During Part 1 of the Pathfinder Event on July 10th, participants gathered at their new home, the Anchor. Players were sorted into three groups based on whether they arrived legally, via criminal means, or through being randomly deposited onto the world. Pathfinders were introduced to their primary HSC contact, Agent Night, alongside secondary leaders Dr. Maya Sherazi and Elijah Hummingbird, and town mayor Euna Caisa. Although the group dispersed to tackle initial tasks like material gathering, farming, and cleaning, tensions continue to rise and new friendships begin to blossom.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
Part 2 of the Pathfinder Event took place on July 11th, and served as a smaller continuation to welcome arriving stragglers. This meeting in the Anchor also introduced a significant new discovery: a strange, dark blue fungus overtaking various underground cities, prompting official warnings of caution. Meanwhile, the Pathfinders reported excellent progress on renovating the Anchor, establishing a farm and proper storage, earning Agent Night&#039;s approval. Elijah led a group to set up advanced communication towers to send and receive signals.&lt;br /&gt;
&lt;br /&gt;
== [[The Infernal Signal]] ==&lt;br /&gt;
[[File:The Infernal Signal.png|thumb|The Infernal Signal - banner]]&lt;br /&gt;
&lt;br /&gt;
=== Prologue/Lead-Up ===&lt;br /&gt;
Following a town hall meeting called by Mayor Euna Caisa regarding proper conduct toward local villagers, the Pathfinders heard a massive explosion that seemed to originate from the Four Perils&#039; settlement. Investigating the base&#039;s soot-covered basement, Dr. Maya Sherazi and Arden Steele confirmed that the missing Xeroc&#039;s remains were not present. This left the Pathfinders with a perplexing mystery and far more questions than answers...&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
After picking up a radio transmission from Xeroc on a neighboring, hot, lava-filled sphere, the Pathfinders traveled through an obsidian portal near Grainland with the intent of rescuing him. Along the way, they encountered two strangers: a piglin named &#039;&#039;&#039;[[Tuph]]&#039;&#039;&#039;, and a sculk-infested Aurelian named &#039;&#039;&#039;[[Shay]]&#039;&#039;&#039;. The group worked together to solve a puzzle located at the corners of a magic barrier that seemed to limit the amount of exploration that the Pathfinders could do. The resulting magical instability forced a hasty evacuation, with Shay in tow while Tuph stayed behind. Disagreements over Shay&#039;s presence in town led to his temporary placement in a clinic, but Maria freed him using a flash grenade as a distraction. Although she was detained by Aris, Mayor Caisa ultimately ordered her release.&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
The following day, a tense town hall meeting was held where HSC Officer Colton Glass sentenced Maria to several months of hard labor for her actions, while a subsequent discussion on sculk revealed its alleged non-contagious nature and its resistance to cellular study. Pathfinders discussed the risks of body augmentation and consumption of the sculk. Returning to the Nether through the now-stable portals, the Pathfinders solved the remaining components of the ritual puzzle by extinguishing candles, which summoned a flying, three-headed skeletal creature known as &amp;quot;the Wither&amp;quot;. Although the Pathfinders defeated the monster, Shay suddenly re-appeared, stole the dropped star-shaped relic, and escaped, leaving the group free to explore the expanded Nether now that the barrier had collapsed.&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=File:The_Pathfinder_Event.png&amp;diff=1418</id>
		<title>File:The Pathfinder Event.png</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=File:The_Pathfinder_Event.png&amp;diff=1418"/>
		<updated>2026-07-26T20:08:40Z</updated>

		<summary type="html">&lt;p&gt;Convixen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
</feed>