<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://solsticewiki.com/index.php?action=history&amp;feed=atom&amp;title=Origins</id>
	<title>Origins - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://solsticewiki.com/index.php?action=history&amp;feed=atom&amp;title=Origins"/>
	<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Origins&amp;action=history"/>
	<updated>2026-07-02T07:01:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Origins&amp;diff=1094&amp;oldid=prev</id>
		<title>Moonphelia: /* Cervari */ &quot;attacjs.&quot; to &quot;attacks.&quot;</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Origins&amp;diff=1094&amp;oldid=prev"/>
		<updated>2026-06-25T07:49:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cervari: &lt;/span&gt; &amp;quot;attacjs.&amp;quot; to &amp;quot;attacks.&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:49, 25 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Long Legs:&amp;#039;&amp;#039;&amp;#039; You can slightly increased step height.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Long Legs:&amp;#039;&amp;#039;&amp;#039; You can slightly increased step height.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Shove:&#039;&#039;&#039; You deal increased knockback with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacjs&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Shove:&#039;&#039;&#039; You deal increased knockback with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacks&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Dense Body:&amp;#039;&amp;#039;&amp;#039; You take less knockback.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Dense Body:&amp;#039;&amp;#039;&amp;#039; You take less knockback.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Scatter:&amp;#039;&amp;#039;&amp;#039; You gain a 5 second speed boost when attacked.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Scatter:&amp;#039;&amp;#039;&amp;#039; You gain a 5 second speed boost when attacked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-1068:rev-1094:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Moonphelia</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Origins&amp;diff=1068&amp;oldid=prev</id>
		<title>Convixen at 02:13, 21 June 2026</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Origins&amp;diff=1068&amp;oldid=prev"/>
		<updated>2026-06-21T02:13:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:13, 21 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These origins are custom made (thank you Cristi) and are meant to be relatively low-impact while also providing small gameplay perks for characters of different species.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These origins are custom made (thank you Cristi) and are meant to be relatively low-impact while also providing small gameplay perks for characters of different species.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;You should not choose to play a species purely for the gameplay bonus.&#039;&#039;&#039; We aim to simply make the origins reflect the writing that&#039;s been done for the species, rather than make them especially influential to gameplay. This is the reason species origins were not released until after the Lobby has been opened.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;When selecting an origin, please pick the correct origin for your character&#039;s species.&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== [[Abyssal]] ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== [[Abyssal]] ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
	<entry>
		<id>https://solsticewiki.com/index.php?title=Origins&amp;diff=1067&amp;oldid=prev</id>
		<title>Convixen: Created page with &quot;This page serves as an &#039;&#039;&#039;out of character&#039;&#039;&#039; resource to detail Origins effects by species.  These origins are custom made (thank you Cristi) and are meant to be relatively low-impact while also providing small gameplay perks for characters of different species.  == Abyssal ==  * &#039;&#039;&#039;Water Breathing:&#039;&#039;&#039; You can breathe underwater. * &#039;&#039;&#039;Fast Swimmer:&#039;&#039;&#039; Your swim speed is faster than average. * &#039;&#039;&#039;Underwater Mining:&#039;&#039;&#039; You can break blocks underwater at a normal speed...&quot;</title>
		<link rel="alternate" type="text/html" href="https://solsticewiki.com/index.php?title=Origins&amp;diff=1067&amp;oldid=prev"/>
		<updated>2026-06-21T02:10:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page serves as an &amp;#039;&amp;#039;&amp;#039;out of character&amp;#039;&amp;#039;&amp;#039; resource to detail Origins effects by species.  These origins are custom made (thank you Cristi) and are meant to be relatively low-impact while also providing small gameplay perks for characters of different species.  == &lt;a href=&quot;/index.php/Abyssal&quot; title=&quot;Abyssal&quot;&gt;Abyssal&lt;/a&gt; ==  * &amp;#039;&amp;#039;&amp;#039;Water Breathing:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater. * &amp;#039;&amp;#039;&amp;#039;Fast Swimmer:&amp;#039;&amp;#039;&amp;#039; Your swim speed is faster than average. * &amp;#039;&amp;#039;&amp;#039;Underwater Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks underwater at a normal speed...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page serves as an &amp;#039;&amp;#039;&amp;#039;out of character&amp;#039;&amp;#039;&amp;#039; resource to detail Origins effects by species.&lt;br /&gt;
&lt;br /&gt;
These origins are custom made (thank you Cristi) and are meant to be relatively low-impact while also providing small gameplay perks for characters of different species.&lt;br /&gt;
&lt;br /&gt;
== [[Abyssal]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water Breathing:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fast Swimmer:&amp;#039;&amp;#039;&amp;#039; Your swim speed is faster than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Underwater Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks underwater at a normal speed.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Adapted Eyes:&amp;#039;&amp;#039;&amp;#039; You can see clearly in darkness, but you’re blinded in light levels above 9.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Disorienting Growl (active ability):&amp;#039;&amp;#039;&amp;#039; Grant all entities within 8 blocks darkness for 1 minute. 3 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Androids]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Long Arms:&amp;#039;&amp;#039;&amp;#039; Your block reach increases by 1.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Long Legs:&amp;#039;&amp;#039;&amp;#039; You have slightly increased step height.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tough:&amp;#039;&amp;#039;&amp;#039; You have slightly increased armor toughness.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water Breathing:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lightning Weakness:&amp;#039;&amp;#039;&amp;#039; You take increased lightning damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Overdrive (active ability):&amp;#039;&amp;#039;&amp;#039; Grant yourself speed and haste for 2 minutes, but you get mining fatigue for 30 seconds afterwards. 7 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[The Aurelium Exculta|Aurelians]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Efficient Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks quicker&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Long Arms:&amp;#039;&amp;#039;&amp;#039; Your block reach increases by 1&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Low Gravity:&amp;#039;&amp;#039;&amp;#039; You gain Jump Boost during nighttime.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Diplomatic:&amp;#039;&amp;#039;&amp;#039; Villagers offer discounted trade prices.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic Weakness:&amp;#039;&amp;#039;&amp;#039; You take increased magic damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Indomitable (active ability):&amp;#039;&amp;#039;&amp;#039; Grant yourself 4 extra hearts for 1 minute. 5 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Caelune]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Speedy:&amp;#039;&amp;#039;&amp;#039; You’re slightly faster than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong Legs:&amp;#039;&amp;#039;&amp;#039; You can jump higher.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;High Altitude:&amp;#039;&amp;#039;&amp;#039; You gain a small attack speed increase while at y level 100 or above.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Claustrophobic:&amp;#039;&amp;#039;&amp;#039; You gain slowness while underground.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Winged:&amp;#039;&amp;#039;&amp;#039; You gain toggleable slow fall.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Launch (active ability):&amp;#039;&amp;#039;&amp;#039; Jump up 10 blocks. 25 second cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Canari]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Speedy:&amp;#039;&amp;#039;&amp;#039; You’re slightly faster than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Efficient Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks quicker.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Handy Claws:&amp;#039;&amp;#039;&amp;#039; While crouching and not holding anything in your hand, you can right click dirt and grass to turn it into farmland.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bountiful Harvest:&amp;#039;&amp;#039;&amp;#039; Crops yield extra resources.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Exhaustion:&amp;#039;&amp;#039;&amp;#039; You require food more frequently.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Howl (active ability):&amp;#039;&amp;#039;&amp;#039; All players within 12 blocks of you gain strength for 1 minute. 3 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Carcids]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resilient Body:&amp;#039;&amp;#039;&amp;#039; You have a small armor bonus.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dense Body:&amp;#039;&amp;#039;&amp;#039; You take less knockback.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rock Breaker:&amp;#039;&amp;#039;&amp;#039; You can mine stone without needing tools.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Large Lungs:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater for a slightly longer period of time.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sensitive Eyes:&amp;#039;&amp;#039;&amp;#039; You’re blinded in light levels above 9.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fortify (active ability):&amp;#039;&amp;#039;&amp;#039; You grant yourself Turtle Master for 1 minute and 30 seconds. 5 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Cervari]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Long Legs:&amp;#039;&amp;#039;&amp;#039; You can slightly increased step height.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shove:&amp;#039;&amp;#039;&amp;#039; You deal increased knockback with attacjs.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dense Body:&amp;#039;&amp;#039;&amp;#039; You take less knockback.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scatter:&amp;#039;&amp;#039;&amp;#039; You gain a 5 second speed boost when attacked.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Exhaustion:&amp;#039;&amp;#039;&amp;#039; You require food more frequently.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ground Slam (active ability):&amp;#039;&amp;#039;&amp;#039; Slam into the ground, dealing 10 damage and knocking back entities in a 6 block radius. 2 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Saurans|Dracoliths]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fire Resistance:&amp;#039;&amp;#039;&amp;#039; You take decreased damage from fire and lava.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Underground Affinity:&amp;#039;&amp;#039;&amp;#039; You are faster while underground.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resilient Body:&amp;#039;&amp;#039;&amp;#039; You are granted a small armor bonus.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flint and Steel Claws:&amp;#039;&amp;#039;&amp;#039; While crouching, you can right click the ground with an empty hand to ignite the block you’re looking at.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Humidity Aversion:&amp;#039;&amp;#039;&amp;#039; You deal less damage while wet or in cold biomes.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fire Immunity (active ability):&amp;#039;&amp;#039;&amp;#039; Grant yourself immunity to fire and lava for 1 minute. 5 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Felari]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fall Resistance:&amp;#039;&amp;#039;&amp;#039; You take decreased fall damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong Legs:&amp;#039;&amp;#039;&amp;#039; You can jump higher.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Darksight:&amp;#039;&amp;#039;&amp;#039; You can see clearly during nighttime and in dark areas.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Frightening Presence:&amp;#039;&amp;#039;&amp;#039; You scare away phantoms and creepers.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water Weakness:&amp;#039;&amp;#039;&amp;#039; You become slower and weaker while in water.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Adrenaline Sprint (active ability):&amp;#039;&amp;#039;&amp;#039; You gain Speed 2 for 30 seconds. 3 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Ferrans]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resilient Body:&amp;#039;&amp;#039;&amp;#039; You gain a small armor bonus.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Efficient Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks quicker.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dense Body:&amp;#039;&amp;#039;&amp;#039; You take less knockback.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Slow:&amp;#039;&amp;#039;&amp;#039; You walk and run slower than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magnetism:&amp;#039;&amp;#039;&amp;#039; You can toggle increased item pickup range.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Harden (Active ability):&amp;#039;&amp;#039;&amp;#039; Harden your body, granting you resistance for 30 seconds. 2 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Gelum]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fall Resistance:&amp;#039;&amp;#039;&amp;#039; You take decreased fall damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong Legs:&amp;#039;&amp;#039;&amp;#039; You can jump higher.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dense Body:&amp;#039;&amp;#039;&amp;#039; You take less knockback.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No Slowdown:&amp;#039;&amp;#039;&amp;#039; You can’t be slowed down by blocks.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Slow:&amp;#039;&amp;#039;&amp;#039; You walk and run slower than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bounce (active ability):&amp;#039;&amp;#039;&amp;#039; Jump up 6 blocks. 20 second cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Saurans|Hydrans]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water Breathing:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fast Swimmer:&amp;#039;&amp;#039;&amp;#039; Your swim speed is faster than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resilient Body:&amp;#039;&amp;#039;&amp;#039; Your body is naturally reinforced, granting you a small armor bonus.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Healing Water:&amp;#039;&amp;#039;&amp;#039; You have regeneration in water.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fire Weakness:&amp;#039;&amp;#039;&amp;#039; You take increased damage from fire and lava.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Conduit Power (active ability):&amp;#039;&amp;#039;&amp;#039; Grant conduit power and dolphin’s grace to yourself and players within an 8 block radius for 5 minutes. 7 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Lagorans]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lucky:&amp;#039;&amp;#039;&amp;#039; You have slightly increased luck.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Efficient Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks quicker.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scatter:&amp;#039;&amp;#039;&amp;#039; You gain a 5 second speed boost when attacked.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Jump Boost:&amp;#039;&amp;#039;&amp;#039; You can toggle a jump boost effect on and off.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Underground Dweller:&amp;#039;&amp;#039;&amp;#039; You take increased damage when above y-level 70.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Evasion (active ability):&amp;#039;&amp;#039;&amp;#039; Dodge all incoming damage for 2 seconds. 2 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Lepterans]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shock Absorbers:&amp;#039;&amp;#039;&amp;#039; You can fall a slightly bigger distance before taking fall damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Underground Affinity:&amp;#039;&amp;#039;&amp;#039; You are faster while underground.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Clawed:&amp;#039;&amp;#039;&amp;#039; While crouching you can climb walls.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Darksight:&amp;#039;&amp;#039;&amp;#039; You can see clearly during nighttime and in dark areas.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heat Aversion:&amp;#039;&amp;#039;&amp;#039; Being in arid biomes slows you down.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fight or Flight (active ability):&amp;#039;&amp;#039;&amp;#039; Grant yourself speed and increased knockback for 1 minute. 6 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Nythera]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fast Crouch:&amp;#039;&amp;#039;&amp;#039; You can move slightly faster while crouching.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;More Experience:&amp;#039;&amp;#039;&amp;#039; You gain more experience.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Darksight:&amp;#039;&amp;#039;&amp;#039; You can see clearly during nighttime and in dark areas.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sneaky:&amp;#039;&amp;#039;&amp;#039; While crouching, you’re ignored by entities unless you attack them.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heat Aversion:&amp;#039;&amp;#039;&amp;#039; Being in arid biomes slows you down.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;String Shot (active ability):&amp;#039;&amp;#039;&amp;#039; Shoot a projectile that places a cobweb where it lands. 1 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Saurans|Solisers]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong:&amp;#039;&amp;#039;&amp;#039; You deal an extra point of damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heated Claws:&amp;#039;&amp;#039;&amp;#039; You gain a small attack speed increase while in the sun.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Darksight:&amp;#039;&amp;#039;&amp;#039; You can see clearly during nighttime and in darkness.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Healing Sand:&amp;#039;&amp;#039;&amp;#039; You have regeneration while standing on sand.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Needs Sun:&amp;#039;&amp;#039;&amp;#039; You have mining fatigue while not in direct sunlight.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Empowering Roar (active ability):&amp;#039;&amp;#039;&amp;#039; Grant strength to yourself and all players within a 16 block radius for 1 minute. 3 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Sonyx]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong:&amp;#039;&amp;#039;&amp;#039; You deal an extra point of damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong Legs:&amp;#039;&amp;#039;&amp;#039; You can jump higher.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Darksight:&amp;#039;&amp;#039;&amp;#039; You can see clearly during nighttime and in dark areas.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Winged:&amp;#039;&amp;#039;&amp;#039; You gain toggleable slow fall.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Frail:&amp;#039;&amp;#039;&amp;#039; You gain weakness while below 8hp or while in the sun.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Echolocation (active ability):&amp;#039;&amp;#039;&amp;#039; Highlight entities around you for 1 minute. 6 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Sylthae]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nature Affinity:&amp;#039;&amp;#039;&amp;#039; You are faster while in forests.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Large Lungs:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater for a slightly longer period of time.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Natural Bonemeal:&amp;#039;&amp;#039;&amp;#039; While crouching and with an empty hand, you can right-click on crops to bonemeal them.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sun Healing:&amp;#039;&amp;#039;&amp;#039; You gain Regeneration while standing in sunlight.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vegetarian:&amp;#039;&amp;#039;&amp;#039; You can’t eat meat.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nature’s Aura (active ability):&amp;#039;&amp;#039;&amp;#039; Cause crops near you to grow for 1 minute. 8 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Saurans|Sylvans]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Agile Arms:&amp;#039;&amp;#039;&amp;#039; Your attack speed is increased slightly.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Healthy Eating:&amp;#039;&amp;#039;&amp;#039; You gain more saturation from the food you eat.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Jump Boost:&amp;#039;&amp;#039;&amp;#039; You can toggle a jump boost effect on and off.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nature Affinity:&amp;#039;&amp;#039;&amp;#039; You are faster while in forests.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Low on Nutrients:&amp;#039;&amp;#039;&amp;#039; When you are below 5 bars of hunger, you are slower.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cleansing Roar (active ability):&amp;#039;&amp;#039;&amp;#039; Highlight all players in an 8 block radius and clear all status effects they have. 5 minute cooldown.&lt;br /&gt;
&lt;br /&gt;
== [[Thalassans]] ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water Breathing:&amp;#039;&amp;#039;&amp;#039; You can breathe underwater.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fast Swimmer:&amp;#039;&amp;#039;&amp;#039; Your swim speed is faster than average.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Underwater Mining:&amp;#039;&amp;#039;&amp;#039; You can break blocks underwater at a normal speed.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strong:&amp;#039;&amp;#039;&amp;#039; You deal an extra point of damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water Affinity:&amp;#039;&amp;#039;&amp;#039; You gain strength while wet.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heat Aversion:&amp;#039;&amp;#039;&amp;#039; Being in arid biomes slows you down.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dash (active ability):&amp;#039;&amp;#039;&amp;#039; You’re able to quickly dash in the direction you’re looking at while wet. 20 second cooldown.&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Convixen</name></author>
	</entry>
</feed>