Sauris: Difference between revisions

From Solstice
No edit summary
Rewrote the entire page. Unsure of where previous edit vanished to.
Line 1: Line 1:
{{Homeworld
{{Homeworld
| name = Sauris
| name = Sauris
| image = Placeholder.png
| image = Sauris World Map.png


| type = Planet
| type = Planet
| species = Saurans
| species = Saurans


| moons = Unknown
| moons = Philemon, Nyarlathotep, and Nyx
| rings = Unknown
| system = The Deeptide System
| system = The Deeptide System


| environments = Unknown
| environments = Forests, Deserts, Oceans, Volcanic Areas
| features = Unknown
| features = Two large scale volcanoes.
}}
}}


<blockquote>
<blockquote>
''"Optional quote or phrase tied to the planet" — Somebody''
''"This is our home, we will change it to make sure of that." - Sage Hermelin''
</blockquote>
</blockquote>


Pronounced “soar-is”, '''Sauris''' is a world of relentless evolution, a planet defined by its vast ecological diversity and the ghosts of titanic creatures that once dominated its surface. From arid deserts to dense jungles and volcanic highlands, each biome is shaped by megafauna that create unique ecological niches. The [[Saurans]], a highly adaptable and varied reptilian species, have risen to fill these niches, evolving into several forms suited to their environments. Driven by a cultural philosophy that values growth, dominance, and discovery, they have reshaped their world through both natural and deliberate selection. On Sauris, progress is expected, and the line between evolution and ambition is often difficult to discern.
Pronounced “soar-is”, '''Sauris''' is a world of relentless evolution, a planet defined by its vast ecological diversity and the ghosts of titanic creatures that once dominated its surface. From arid deserts to dense jungles and volcanic highlands, each biome is shaped by megafauna that create unique ecological niches. The [[Saurans]], a highly adaptable and varied reptilian species, have risen to fill these niches, evolving into several forms suited to their environments. Driven by a cultural philosophy that values growth, dominance, and discovery, they have reshaped their world through both natural and deliberate selection. On Sauris, progress is expected, and the line between evolution and ambition is often difficult to discern.
Sauris is divided into three continents, Rritja e tepërt, Ngrohtësia Apex, and Ngrohtësia  Zenith. Long ago Ngrohtësia used to be joined but split due to tectonic plate shifting; thus birthing the new ocean of Genesis. Ngrohtësia is a more arid continent, featuring a volcano on each side and sprawling deserts. Rritja e tepërt is a more polarizing continent, featuring lush forests, sprawling plains, and excessive flora and fauna. Three moons surround Sauris; Philemon, Nyarlathotep, and Nyx.
== Geography and Environment ==
'''Rritja e tepërt''' is the East Continent, it is covered in dense forests that provide shade and are the most extensive form of the unique fauna. Rritja e tepërt also containa lots of water, which is why this area is home for Hydrans and Sylvans. The two actually cooperate a lot, each coming out for eachothers shortcomings.
'''Ngrohtësia''' is home to the sprawling deserts and volcanic structures that spew molten heat around itself. Ngrohtësia was split into '''two continents''' centuries ago, becoming '''Ngrohtësia''' '''Apex''' and '''Ngrohtësia Zenith.''' Due to the intense heat on Ngrohtësia, Dracoliths and Solisers are naturally inclined to live in this part of Sauris. Unlike the Sylvans and Hydrans working together, the two species have a lot of issues with one another as more are born and more space is needed for the Dracoliths and their volcanic homes. The two have agreed to a somewhat "no talking" rule between both species, although some of the rebelious youth continue to try and replicate the Sauran tale of "Floran and Drumie" (Romeo and Juliet). The area is very dry and warm, with certain areas almost being melting point for most Saurans. However, the area itself is fine for every Sauran to walk through, out of respect both species have made pathways for other Saurans to walk safely through and teach younger Saurans about the two.
'''Ngrohtësia''' '''Apex''' is the West most continent, which features more dunes and oasis' compared to Zenith. '''The Apex Volcano''' is a volcano located on Ngrohtësia Apex. It was formed when Ngrohtësia was still one continent. This volcano is home to three Dracolith families and provides magmatic rock for Sauris. This was where it was discovered the energetic power of the magmatic rocks.




== Geography and Environment ==
'''Ngrohtësia Zenith''' is in the center of Sauris, East of '''Ngrohtësia Apex.''' This piece of land is arguably more flat and lacks the dunes of Apex, as well as the Oasis' here being more sparse yet considerably larger. '''The Zenith Volcano''' is a volcano located on Ngrohtësia Zenith. It was formed when Ngrohtësia was still one continent. This volcano is home to three Dracolith families and acts as the central government building for all of Sauris. This is where the economy is also sorted out, being done entirely by Dracoliths. 


What's it like here, physically?


Include biomes, terrain types, climate, and anything unusual.
'''The three oceans''' on Sauris are all named, '''Dawn''' and '''Cradle''' were there before '''Ngrohtësia''' shattered, and '''Genesis''' was the ocean body formed by the separation. '''Genesis’ Gathering''' is a building on an island in the Genesis ocean. The building acts as a meeting point for the four elected species representatives to discuss ideas, situations, and more that affects the entire species. This is where situations regarding the Nullstar and Locus Astra were discussed. The building itself is a small meeting room that is built for no one specifically, utilizing material from all four and principles that no one likes.


== Stellar Information ==
== Stellar Information ==


This includes information about the homeworld on a cosmic scale. Its moons, the number of rings it has (if any), the star system it is in, et cetera.
Sauris does not feature rings around the planet, however it is home to three moons; Philemon, Nyarlathotep, and Nyx. Sauris is in the '''Deeptide System'''.


== Notable Historical Events ==
== Notable Historical Events ==


If any.
=== The Continents Shatter ===
In the early years of Sauris, the continent known as '''Ngrohtësia''' was shattered into two, '''Ngrohtësia Zenith''' and '''Ngrohtësia Apex.''' It is unknown how the continent itself broke into two sides, but many scientists and researchers have come to the conclusion that there is '''missing landmass''' that would complete '''Ngrohtësia.''' It is theorized that '''Ngrohtësia''' did not break into two pieces, but rather that the '''entire middle''' section of '''Ngrohtësia''' is missing. There is no surviving document of Saurans from this time of what happened, nor is it known ''if'' Saurans were alive to witness this.
 
=== Birth of Change ===
After Saurans became a proper species but still very long ago, the planet was unlike how it is today with all four subspecies at odds with one another. No species wanted to work together on any issue, let alone be around others. Notably, the '''Sylvans''' were struggling the most with their habitat as dangerous and toxic flora that polluted '''Rritja e tepërt.''' In this frenzy, a Soliser known as '''Sage Hermelin''' rose up and started a large outcry over the terrible habits of the Sauran people. '''Hermelin''' eventually gathered three representatives for the other species at an island in the '''Genesis''' ocean.
 
At this meeting, '''Hermelin''' discussed how the four species should work together, for at the end of the day they are all Saurans and they all live on the same planet. With his aggressive attitude, '''Hermelin''' eventually convinced the other three that cooperation was the key to his new philosophy, '''''evolution.'''''
 
'''Sage Hermelin''' began a campaign that would save the Sylvans and Saurans as a whole. This campaign was titled '''"The Evolution Principle"''', and was a plan to force change amongst Saurans as a whole, citing how Dracoliths are able to live in extreme heat conditions due to consistent exposure and how '''Hermelin''' was able to now bear the intense heat due to prolonged time spent in '''The Apex Volcano'''. '''Hermelin''' would expose Sylvans and willing Saurans to the toxic flora for hours at a time, forcing their bodies to heal themselves until eventually they became less sick because of it.  


Once the species had become accustumed to the flora, they began to thrive like never before. However, this rush that occured from becoming stronger was, ironically, intoxiciating for the Sauran species. They all looked up to '''Sage Hermelin''' for more and answers. While not believing in a God strictly, '''Sage Hermelin''' became their God.
[[Category:Homeworlds]]
[[Category:Homeworlds]]

Revision as of 22:18, 17 May 2026

Sauris

Basic Information
Planet or Sphere Planet
Playable Species Saurans
Stellar Information
Number of Moons Philemon, Nyarlathotep, and Nyx
Number of Rings Unknown
Star System The Deeptide System
Living Information
Typical Environments Forests, Deserts, Oceans, Volcanic Areas
Unique Features Two large scale volcanoes.

"This is our home, we will change it to make sure of that." - Sage Hermelin

Pronounced “soar-is”, Sauris is a world of relentless evolution, a planet defined by its vast ecological diversity and the ghosts of titanic creatures that once dominated its surface. From arid deserts to dense jungles and volcanic highlands, each biome is shaped by megafauna that create unique ecological niches. The Saurans, a highly adaptable and varied reptilian species, have risen to fill these niches, evolving into several forms suited to their environments. Driven by a cultural philosophy that values growth, dominance, and discovery, they have reshaped their world through both natural and deliberate selection. On Sauris, progress is expected, and the line between evolution and ambition is often difficult to discern.

Sauris is divided into three continents, Rritja e tepërt, Ngrohtësia Apex, and Ngrohtësia  Zenith. Long ago Ngrohtësia used to be joined but split due to tectonic plate shifting; thus birthing the new ocean of Genesis. Ngrohtësia is a more arid continent, featuring a volcano on each side and sprawling deserts. Rritja e tepërt is a more polarizing continent, featuring lush forests, sprawling plains, and excessive flora and fauna. Three moons surround Sauris; Philemon, Nyarlathotep, and Nyx.

Geography and Environment

Rritja e tepërt is the East Continent, it is covered in dense forests that provide shade and are the most extensive form of the unique fauna. Rritja e tepërt also containa lots of water, which is why this area is home for Hydrans and Sylvans. The two actually cooperate a lot, each coming out for eachothers shortcomings.


Ngrohtësia is home to the sprawling deserts and volcanic structures that spew molten heat around itself. Ngrohtësia was split into two continents centuries ago, becoming Ngrohtësia Apex and Ngrohtësia Zenith. Due to the intense heat on Ngrohtësia, Dracoliths and Solisers are naturally inclined to live in this part of Sauris. Unlike the Sylvans and Hydrans working together, the two species have a lot of issues with one another as more are born and more space is needed for the Dracoliths and their volcanic homes. The two have agreed to a somewhat "no talking" rule between both species, although some of the rebelious youth continue to try and replicate the Sauran tale of "Floran and Drumie" (Romeo and Juliet). The area is very dry and warm, with certain areas almost being melting point for most Saurans. However, the area itself is fine for every Sauran to walk through, out of respect both species have made pathways for other Saurans to walk safely through and teach younger Saurans about the two.

Ngrohtësia Apex is the West most continent, which features more dunes and oasis' compared to Zenith. The Apex Volcano is a volcano located on Ngrohtësia Apex. It was formed when Ngrohtësia was still one continent. This volcano is home to three Dracolith families and provides magmatic rock for Sauris. This was where it was discovered the energetic power of the magmatic rocks.


Ngrohtësia Zenith is in the center of Sauris, East of Ngrohtësia Apex. This piece of land is arguably more flat and lacks the dunes of Apex, as well as the Oasis' here being more sparse yet considerably larger. The Zenith Volcano is a volcano located on Ngrohtësia Zenith. It was formed when Ngrohtësia was still one continent. This volcano is home to three Dracolith families and acts as the central government building for all of Sauris. This is where the economy is also sorted out, being done entirely by Dracoliths.


The three oceans on Sauris are all named, Dawn and Cradle were there before Ngrohtësia shattered, and Genesis was the ocean body formed by the separation. Genesis’ Gathering is a building on an island in the Genesis ocean. The building acts as a meeting point for the four elected species representatives to discuss ideas, situations, and more that affects the entire species. This is where situations regarding the Nullstar and Locus Astra were discussed. The building itself is a small meeting room that is built for no one specifically, utilizing material from all four and principles that no one likes.

Stellar Information

Sauris does not feature rings around the planet, however it is home to three moons; Philemon, Nyarlathotep, and Nyx. Sauris is in the Deeptide System.

Notable Historical Events

The Continents Shatter

In the early years of Sauris, the continent known as Ngrohtësia was shattered into two, Ngrohtësia Zenith and Ngrohtësia Apex. It is unknown how the continent itself broke into two sides, but many scientists and researchers have come to the conclusion that there is missing landmass that would complete Ngrohtësia. It is theorized that Ngrohtësia did not break into two pieces, but rather that the entire middle section of Ngrohtësia is missing. There is no surviving document of Saurans from this time of what happened, nor is it known if Saurans were alive to witness this.

Birth of Change

After Saurans became a proper species but still very long ago, the planet was unlike how it is today with all four subspecies at odds with one another. No species wanted to work together on any issue, let alone be around others. Notably, the Sylvans were struggling the most with their habitat as dangerous and toxic flora that polluted Rritja e tepërt. In this frenzy, a Soliser known as Sage Hermelin rose up and started a large outcry over the terrible habits of the Sauran people. Hermelin eventually gathered three representatives for the other species at an island in the Genesis ocean.

At this meeting, Hermelin discussed how the four species should work together, for at the end of the day they are all Saurans and they all live on the same planet. With his aggressive attitude, Hermelin eventually convinced the other three that cooperation was the key to his new philosophy, evolution.

Sage Hermelin began a campaign that would save the Sylvans and Saurans as a whole. This campaign was titled "The Evolution Principle", and was a plan to force change amongst Saurans as a whole, citing how Dracoliths are able to live in extreme heat conditions due to consistent exposure and how Hermelin was able to now bear the intense heat due to prolonged time spent in The Apex Volcano. Hermelin would expose Sylvans and willing Saurans to the toxic flora for hours at a time, forcing their bodies to heal themselves until eventually they became less sick because of it.

Once the species had become accustumed to the flora, they began to thrive like never before. However, this rush that occured from becoming stronger was, ironically, intoxiciating for the Sauran species. They all looked up to Sage Hermelin for more and answers. While not believing in a God strictly, Sage Hermelin became their God.